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/*
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* Copyright 2018 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_SYSTEM_COCOA_THREADING_H_
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#define RTC_BASE_SYSTEM_COCOA_THREADING_H_
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// If Cocoa is to be used on more than one thread, it must know that the
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// application is multithreaded. Since it's possible to enter Cocoa code
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// from threads created by pthread_thread_create, Cocoa won't necessarily
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// be aware that the application is multithreaded. Spawning an NSThread is
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// enough to get Cocoa to set up for multithreaded operation, so this is done
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// if necessary before pthread_thread_create spawns any threads.
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//
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// http://developer.apple.com/documentation/Cocoa/Conceptual/Multithreading/CreatingThreads/chapter_4_section_4.html
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void InitCocoaMultiThreading();
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#endif // RTC_BASE_SYSTEM_COCOA_THREADING_H_
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