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/*
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* Copyright 2020 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "rtc_base/internal/default_socket_server.h"
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#include <memory>
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#include "rtc_base/socket_server.h"
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#if defined(__native_client__)
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#include "rtc_base/null_socket_server.h"
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#else
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#include "rtc_base/physical_socket_server.h"
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#endif
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namespace rtc {
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std::unique_ptr<SocketServer> CreateDefaultSocketServer() {
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#if defined(__native_client__)
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return std::unique_ptr<SocketServer>(new rtc::NullSocketServer);
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#else
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return std::unique_ptr<SocketServer>(new rtc::PhysicalSocketServer);
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#endif
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}
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} // namespace rtc
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/*
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* Copyright 2020 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_INTERNAL_DEFAULT_SOCKET_SERVER_H_
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#define RTC_BASE_INTERNAL_DEFAULT_SOCKET_SERVER_H_
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#include <memory>
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#include "rtc_base/socket_server.h"
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namespace rtc {
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std::unique_ptr<SocketServer> CreateDefaultSocketServer();
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} // namespace rtc
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#endif // RTC_BASE_INTERNAL_DEFAULT_SOCKET_SERVER_H_
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