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/*
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* Copyright 2019 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "pc/jitter_buffer_delay.h"
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#include "test/gtest.h"
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namespace webrtc {
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class JitterBufferDelayTest : public ::testing::Test {
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public:
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JitterBufferDelayTest() {}
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protected:
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JitterBufferDelay delay_;
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};
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TEST_F(JitterBufferDelayTest, Set) {
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// Delay in seconds.
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delay_.Set(3.0);
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EXPECT_EQ(delay_.GetMs(), 3000);
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}
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TEST_F(JitterBufferDelayTest, DefaultValue) {
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EXPECT_EQ(delay_.GetMs(), 0); // Default value is 0ms.
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}
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TEST_F(JitterBufferDelayTest, Clamping) {
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// In current Jitter Buffer implementation (Audio or Video) maximum supported
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// value is 10000 milliseconds.
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delay_.Set(10.5);
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EXPECT_EQ(delay_.GetMs(), 10000);
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// Test int overflow.
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delay_.Set(21474836470.0);
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EXPECT_EQ(delay_.GetMs(), 10000);
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delay_.Set(-21474836470.0);
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EXPECT_EQ(delay_.GetMs(), 0);
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// Boundary value in seconds to milliseconds conversion.
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delay_.Set(0.0009);
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EXPECT_EQ(delay_.GetMs(), 0);
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delay_.Set(-2.0);
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EXPECT_EQ(delay_.GetMs(), 0);
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}
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} // namespace webrtc
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