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141
TMessagesProj/jni/voip/webrtc/media/sctp/dcsctp_transport.h
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TMessagesProj/jni/voip/webrtc/media/sctp/dcsctp_transport.h
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/*
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* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MEDIA_SCTP_DCSCTP_TRANSPORT_H_
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#define MEDIA_SCTP_DCSCTP_TRANSPORT_H_
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#include <memory>
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#include <string>
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#include "absl/strings/string_view.h"
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#include "absl/types/optional.h"
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#include "api/array_view.h"
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#include "api/task_queue/task_queue_base.h"
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#include "media/sctp/sctp_transport_internal.h"
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#include "net/dcsctp/public/dcsctp_options.h"
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#include "net/dcsctp/public/dcsctp_socket.h"
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#include "net/dcsctp/public/dcsctp_socket_factory.h"
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#include "net/dcsctp/public/types.h"
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#include "net/dcsctp/timer/task_queue_timeout.h"
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#include "p2p/base/packet_transport_internal.h"
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#include "rtc_base/containers/flat_map.h"
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#include "rtc_base/copy_on_write_buffer.h"
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#include "rtc_base/random.h"
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#include "rtc_base/third_party/sigslot/sigslot.h"
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#include "rtc_base/thread.h"
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#include "rtc_base/thread_annotations.h"
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#include "system_wrappers/include/clock.h"
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namespace webrtc {
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class DcSctpTransport : public cricket::SctpTransportInternal,
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public dcsctp::DcSctpSocketCallbacks,
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public sigslot::has_slots<> {
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public:
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DcSctpTransport(rtc::Thread* network_thread,
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rtc::PacketTransportInternal* transport,
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Clock* clock);
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DcSctpTransport(rtc::Thread* network_thread,
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rtc::PacketTransportInternal* transport,
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Clock* clock,
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std::unique_ptr<dcsctp::DcSctpSocketFactory> socket_factory);
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~DcSctpTransport() override;
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// cricket::SctpTransportInternal
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void SetOnConnectedCallback(std::function<void()> callback) override;
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void SetDataChannelSink(DataChannelSink* sink) override;
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void SetDtlsTransport(rtc::PacketTransportInternal* transport) override;
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bool Start(int local_sctp_port,
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int remote_sctp_port,
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int max_message_size) override;
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bool OpenStream(int sid) override;
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bool ResetStream(int sid) override;
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RTCError SendData(int sid,
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const SendDataParams& params,
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const rtc::CopyOnWriteBuffer& payload) override;
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bool ReadyToSendData() override;
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int max_message_size() const override;
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absl::optional<int> max_outbound_streams() const override;
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absl::optional<int> max_inbound_streams() const override;
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void set_debug_name_for_testing(const char* debug_name) override;
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private:
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// dcsctp::DcSctpSocketCallbacks
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dcsctp::SendPacketStatus SendPacketWithStatus(
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rtc::ArrayView<const uint8_t> data) override;
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std::unique_ptr<dcsctp::Timeout> CreateTimeout(
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TaskQueueBase::DelayPrecision precision) override;
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dcsctp::TimeMs TimeMillis() override;
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uint32_t GetRandomInt(uint32_t low, uint32_t high) override;
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void OnTotalBufferedAmountLow() override;
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void OnMessageReceived(dcsctp::DcSctpMessage message) override;
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void OnError(dcsctp::ErrorKind error, absl::string_view message) override;
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void OnAborted(dcsctp::ErrorKind error, absl::string_view message) override;
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void OnConnected() override;
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void OnClosed() override;
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void OnConnectionRestarted() override;
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void OnStreamsResetFailed(
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rtc::ArrayView<const dcsctp::StreamID> outgoing_streams,
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absl::string_view reason) override;
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void OnStreamsResetPerformed(
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rtc::ArrayView<const dcsctp::StreamID> outgoing_streams) override;
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void OnIncomingStreamsReset(
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rtc::ArrayView<const dcsctp::StreamID> incoming_streams) override;
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// Transport callbacks
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void ConnectTransportSignals();
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void DisconnectTransportSignals();
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void OnTransportWritableState(rtc::PacketTransportInternal* transport);
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void OnTransportReadPacket(rtc::PacketTransportInternal* transport,
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const char* data,
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size_t length,
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const int64_t& /* packet_time_us */,
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int flags);
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void OnTransportClosed(rtc::PacketTransportInternal* transport);
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void MaybeConnectSocket();
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rtc::Thread* network_thread_;
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rtc::PacketTransportInternal* transport_;
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Clock* clock_;
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Random random_;
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std::unique_ptr<dcsctp::DcSctpSocketFactory> socket_factory_;
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dcsctp::TaskQueueTimeoutFactory task_queue_timeout_factory_;
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std::unique_ptr<dcsctp::DcSctpSocketInterface> socket_;
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std::string debug_name_ = "DcSctpTransport";
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rtc::CopyOnWriteBuffer receive_buffer_;
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// Used to keep track of the state of data channels.
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// Reset needs to happen both ways before signaling the transport
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// is closed.
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struct StreamState {
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// True when the local connection has initiated the reset.
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// If a connection receives a reset for a stream that isn't
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// already being reset locally, it needs to fire the signal
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// SignalClosingProcedureStartedRemotely.
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bool closure_initiated = false;
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// True when the local connection received OnIncomingStreamsReset
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bool incoming_reset_done = false;
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// True when the local connection received OnStreamsResetPerformed
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bool outgoing_reset_done = false;
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};
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// Map of all currently open or closing data channels
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flat_map<dcsctp::StreamID, StreamState> stream_states_
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RTC_GUARDED_BY(network_thread_);
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bool ready_to_send_data_ RTC_GUARDED_BY(network_thread_) = false;
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std::function<void()> on_connected_callback_ RTC_GUARDED_BY(network_thread_);
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DataChannelSink* data_channel_sink_ RTC_GUARDED_BY(network_thread_) = nullptr;
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};
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} // namespace webrtc
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#endif // MEDIA_SCTP_DCSCTP_TRANSPORT_H_
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