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276
TMessagesProj/jni/voip/webrtc/call/simulated_network.cc
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TMessagesProj/jni/voip/webrtc/call/simulated_network.cc
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/*
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* Copyright 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "call/simulated_network.h"
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#include <algorithm>
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#include <cmath>
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#include <cstdint>
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#include <utility>
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#include "api/units/data_rate.h"
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#include "api/units/data_size.h"
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#include "api/units/time_delta.h"
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#include "rtc_base/checks.h"
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namespace webrtc {
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namespace {
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// Calculate the time (in microseconds) that takes to send N `bits` on a
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// network with link capacity equal to `capacity_kbps` starting at time
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// `start_time_us`.
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int64_t CalculateArrivalTimeUs(int64_t start_time_us,
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int64_t bits,
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int capacity_kbps) {
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// If capacity is 0, the link capacity is assumed to be infinite.
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if (capacity_kbps == 0) {
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return start_time_us;
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}
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// Adding `capacity - 1` to the numerator rounds the extra delay caused by
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// capacity constraints up to an integral microsecond. Sending 0 bits takes 0
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// extra time, while sending 1 bit gets rounded up to 1 (the multiplication by
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// 1000 is because capacity is in kbps).
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// The factor 1000 comes from 10^6 / 10^3, where 10^6 is due to the time unit
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// being us and 10^3 is due to the rate unit being kbps.
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return start_time_us + ((1000 * bits + capacity_kbps - 1) / capacity_kbps);
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}
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} // namespace
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SimulatedNetwork::SimulatedNetwork(Config config, uint64_t random_seed)
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: random_(random_seed),
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bursting_(false),
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last_enqueue_time_us_(0),
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last_capacity_link_exit_time_(0) {
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SetConfig(config);
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}
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SimulatedNetwork::~SimulatedNetwork() = default;
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void SimulatedNetwork::SetConfig(const Config& config) {
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MutexLock lock(&config_lock_);
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config_state_.config = config; // Shallow copy of the struct.
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double prob_loss = config.loss_percent / 100.0;
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if (config_state_.config.avg_burst_loss_length == -1) {
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// Uniform loss
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config_state_.prob_loss_bursting = prob_loss;
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config_state_.prob_start_bursting = prob_loss;
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} else {
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// Lose packets according to a gilbert-elliot model.
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int avg_burst_loss_length = config.avg_burst_loss_length;
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int min_avg_burst_loss_length = std::ceil(prob_loss / (1 - prob_loss));
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RTC_CHECK_GT(avg_burst_loss_length, min_avg_burst_loss_length)
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<< "For a total packet loss of " << config.loss_percent
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<< "%% then"
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" avg_burst_loss_length must be "
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<< min_avg_burst_loss_length + 1 << " or higher.";
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config_state_.prob_loss_bursting = (1.0 - 1.0 / avg_burst_loss_length);
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config_state_.prob_start_bursting =
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prob_loss / (1 - prob_loss) / avg_burst_loss_length;
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}
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}
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void SimulatedNetwork::UpdateConfig(
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std::function<void(BuiltInNetworkBehaviorConfig*)> config_modifier) {
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MutexLock lock(&config_lock_);
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config_modifier(&config_state_.config);
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}
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void SimulatedNetwork::PauseTransmissionUntil(int64_t until_us) {
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MutexLock lock(&config_lock_);
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config_state_.pause_transmission_until_us = until_us;
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}
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bool SimulatedNetwork::EnqueuePacket(PacketInFlightInfo packet) {
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RTC_DCHECK_RUNS_SERIALIZED(&process_checker_);
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// Check that old packets don't get enqueued, the SimulatedNetwork expect that
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// the packets' send time is monotonically increasing. The tolerance for
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// non-monotonic enqueue events is 0.5 ms because on multi core systems
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// clock_gettime(CLOCK_MONOTONIC) can show non-monotonic behaviour between
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// theads running on different cores.
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// TODO(bugs.webrtc.org/14525): Open a bug on this with the goal to re-enable
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// the DCHECK.
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// At the moment, we see more than 130ms between non-monotonic events, which
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// is more than expected.
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// RTC_DCHECK_GE(packet.send_time_us - last_enqueue_time_us_, -2000);
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ConfigState state = GetConfigState();
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// If the network config requires packet overhead, let's apply it as early as
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// possible.
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packet.size += state.config.packet_overhead;
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// If `queue_length_packets` is 0, the queue size is infinite.
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if (state.config.queue_length_packets > 0 &&
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capacity_link_.size() >= state.config.queue_length_packets) {
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// Too many packet on the link, drop this one.
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return false;
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}
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// If the packet has been sent before the previous packet in the network left
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// the capacity queue, let's ensure the new packet will start its trip in the
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// network after the last bit of the previous packet has left it.
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int64_t packet_send_time_us = packet.send_time_us;
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if (!capacity_link_.empty()) {
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packet_send_time_us =
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std::max(packet_send_time_us, capacity_link_.back().arrival_time_us);
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}
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capacity_link_.push({.packet = packet,
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.arrival_time_us = CalculateArrivalTimeUs(
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packet_send_time_us, packet.size * 8,
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state.config.link_capacity_kbps)});
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// Only update `next_process_time_us_` if not already set (if set, there is no
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// way that a new packet will make the `next_process_time_us_` change).
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if (!next_process_time_us_) {
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RTC_DCHECK_EQ(capacity_link_.size(), 1);
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next_process_time_us_ = capacity_link_.front().arrival_time_us;
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}
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last_enqueue_time_us_ = packet.send_time_us;
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return true;
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}
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absl::optional<int64_t> SimulatedNetwork::NextDeliveryTimeUs() const {
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RTC_DCHECK_RUNS_SERIALIZED(&process_checker_);
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return next_process_time_us_;
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}
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void SimulatedNetwork::UpdateCapacityQueue(ConfigState state,
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int64_t time_now_us) {
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// If there is at least one packet in the `capacity_link_`, let's update its
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// arrival time to take into account changes in the network configuration
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// since the last call to UpdateCapacityQueue.
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if (!capacity_link_.empty()) {
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capacity_link_.front().arrival_time_us = CalculateArrivalTimeUs(
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std::max(capacity_link_.front().packet.send_time_us,
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last_capacity_link_exit_time_),
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capacity_link_.front().packet.size * 8,
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state.config.link_capacity_kbps);
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}
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// The capacity link is empty or the first packet is not expected to exit yet.
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if (capacity_link_.empty() ||
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time_now_us < capacity_link_.front().arrival_time_us) {
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return;
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}
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bool reorder_packets = false;
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do {
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// Time to get this packet (the original or just updated arrival_time_us is
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// smaller or equal to time_now_us).
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PacketInfo packet = capacity_link_.front();
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capacity_link_.pop();
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// If the network is paused, the pause will be implemented as an extra delay
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// to be spent in the `delay_link_` queue.
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if (state.pause_transmission_until_us > packet.arrival_time_us) {
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packet.arrival_time_us = state.pause_transmission_until_us;
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}
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// Store the original arrival time, before applying packet loss or extra
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// delay. This is needed to know when it is the first available time the
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// next packet in the `capacity_link_` queue can start transmitting.
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last_capacity_link_exit_time_ = packet.arrival_time_us;
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// Drop packets at an average rate of `state.config.loss_percent` with
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// and average loss burst length of `state.config.avg_burst_loss_length`.
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if ((bursting_ && random_.Rand<double>() < state.prob_loss_bursting) ||
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(!bursting_ && random_.Rand<double>() < state.prob_start_bursting)) {
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bursting_ = true;
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packet.arrival_time_us = PacketDeliveryInfo::kNotReceived;
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} else {
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// If packets are not dropped, apply extra delay as configured.
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bursting_ = false;
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int64_t arrival_time_jitter_us = std::max(
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random_.Gaussian(state.config.queue_delay_ms * 1000,
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state.config.delay_standard_deviation_ms * 1000),
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0.0);
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// If reordering is not allowed then adjust arrival_time_jitter
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// to make sure all packets are sent in order.
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int64_t last_arrival_time_us =
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delay_link_.empty() ? -1 : delay_link_.back().arrival_time_us;
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if (!state.config.allow_reordering && !delay_link_.empty() &&
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packet.arrival_time_us + arrival_time_jitter_us <
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last_arrival_time_us) {
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arrival_time_jitter_us = last_arrival_time_us - packet.arrival_time_us;
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}
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packet.arrival_time_us += arrival_time_jitter_us;
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// Optimization: Schedule a reorder only when a packet will exit before
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// the one in front.
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if (last_arrival_time_us > packet.arrival_time_us) {
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reorder_packets = true;
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}
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}
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delay_link_.emplace_back(packet);
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// If there are no packets in the queue, there is nothing else to do.
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if (capacity_link_.empty()) {
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break;
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}
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// If instead there is another packet in the `capacity_link_` queue, let's
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// calculate its arrival_time_us based on the latest config (which might
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// have been changed since it was enqueued).
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int64_t next_start = std::max(last_capacity_link_exit_time_,
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capacity_link_.front().packet.send_time_us);
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capacity_link_.front().arrival_time_us = CalculateArrivalTimeUs(
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next_start, capacity_link_.front().packet.size * 8,
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state.config.link_capacity_kbps);
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// And if the next packet in the queue needs to exit, let's dequeue it.
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} while (capacity_link_.front().arrival_time_us <= time_now_us);
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if (state.config.allow_reordering && reorder_packets) {
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// Packets arrived out of order and since the network config allows
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// reordering, let's sort them per arrival_time_us to make so they will also
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// be delivered out of order.
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std::stable_sort(delay_link_.begin(), delay_link_.end(),
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[](const PacketInfo& p1, const PacketInfo& p2) {
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return p1.arrival_time_us < p2.arrival_time_us;
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});
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}
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}
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SimulatedNetwork::ConfigState SimulatedNetwork::GetConfigState() const {
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MutexLock lock(&config_lock_);
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return config_state_;
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}
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std::vector<PacketDeliveryInfo> SimulatedNetwork::DequeueDeliverablePackets(
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int64_t receive_time_us) {
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RTC_DCHECK_RUNS_SERIALIZED(&process_checker_);
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UpdateCapacityQueue(GetConfigState(), receive_time_us);
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std::vector<PacketDeliveryInfo> packets_to_deliver;
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// Check the extra delay queue.
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while (!delay_link_.empty() &&
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receive_time_us >= delay_link_.front().arrival_time_us) {
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PacketInfo packet_info = delay_link_.front();
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packets_to_deliver.emplace_back(
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PacketDeliveryInfo(packet_info.packet, packet_info.arrival_time_us));
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delay_link_.pop_front();
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}
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if (!delay_link_.empty()) {
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next_process_time_us_ = delay_link_.front().arrival_time_us;
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} else if (!capacity_link_.empty()) {
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next_process_time_us_ = capacity_link_.front().arrival_time_us;
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} else {
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next_process_time_us_.reset();
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}
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return packets_to_deliver;
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}
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} // namespace webrtc
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