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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Cross platform methods for FilePathWatcher. See the various platform
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// specific implementation files, too.
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#include "base/files/file_path_watcher.h"
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#include "base/logging.h"
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#include "build/build_config.h"
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namespace base {
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FilePathWatcher::~FilePathWatcher() {
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DCHECK(sequence_checker_.CalledOnValidSequence());
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impl_->Cancel();
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}
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// static
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bool FilePathWatcher::RecursiveWatchAvailable() {
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#if (defined(OS_MACOSX) && !defined(OS_IOS)) || defined(OS_WIN) || \
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defined(OS_LINUX) || defined(OS_ANDROID) || defined(OS_AIX)
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return true;
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#else
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// FSEvents isn't available on iOS.
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return false;
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#endif
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}
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FilePathWatcher::PlatformDelegate::PlatformDelegate(): cancelled_(false) {
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}
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FilePathWatcher::PlatformDelegate::~PlatformDelegate() {
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DCHECK(is_cancelled());
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}
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bool FilePathWatcher::Watch(const FilePath& path,
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bool recursive,
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const Callback& callback) {
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DCHECK(sequence_checker_.CalledOnValidSequence());
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DCHECK(path.IsAbsolute());
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return impl_->Watch(path, recursive, callback);
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}
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} // namespace base
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