Repo created
This commit is contained in:
parent
81b91f4139
commit
f8c34fa5ee
22732 changed files with 4815320 additions and 2 deletions
218
TMessagesProj/jni/rlottie/src/vector/vdasher.cpp
Executable file
218
TMessagesProj/jni/rlottie/src/vector/vdasher.cpp
Executable file
|
|
@ -0,0 +1,218 @@
|
|||
/*
|
||||
* Copyright (c) 2018 Samsung Electronics Co., Ltd. All rights reserved.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include "vbezier.h"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "vdasher.h"
|
||||
#include "vline.h"
|
||||
|
||||
V_BEGIN_NAMESPACE
|
||||
|
||||
VDasher::VDasher(const float *dashArray, size_t size)
|
||||
{
|
||||
mDashArray = reinterpret_cast<const VDasher::Dash *>(dashArray);
|
||||
mArraySize = size / 2;
|
||||
if (size % 2) mDashOffset = dashArray[size - 1];
|
||||
mIndex = 0;
|
||||
mCurrentLength = 0;
|
||||
mDiscard = false;
|
||||
}
|
||||
|
||||
void VDasher::moveTo(const VPointF &p)
|
||||
{
|
||||
mDiscard = false;
|
||||
mStartNewSegment = true;
|
||||
mCurPt = p;
|
||||
mIndex = 0;
|
||||
|
||||
if (!vCompare(mDashOffset, 0.0f)) {
|
||||
float totalLength = 0.0;
|
||||
for (size_t i = 0; i < mArraySize; i++) {
|
||||
totalLength = mDashArray[i].length + mDashArray[i].gap;
|
||||
}
|
||||
float normalizeLen = std::fmod(mDashOffset, totalLength);
|
||||
if (normalizeLen < 0.0f) {
|
||||
normalizeLen = totalLength + normalizeLen;
|
||||
}
|
||||
// now the length is less than total length and +ve
|
||||
// findout the current dash index , dashlength and gap.
|
||||
for (size_t i = 0; i < mArraySize; i++) {
|
||||
if (normalizeLen < mDashArray[i].length) {
|
||||
mIndex = i;
|
||||
mCurrentLength = mDashArray[i].length - normalizeLen;
|
||||
mDiscard = false;
|
||||
break;
|
||||
}
|
||||
normalizeLen -= mDashArray[i].length;
|
||||
if (normalizeLen < mDashArray[i].gap) {
|
||||
mIndex = i;
|
||||
mCurrentLength = mDashArray[i].gap - normalizeLen;
|
||||
mDiscard = true;
|
||||
break;
|
||||
}
|
||||
normalizeLen -= mDashArray[i].gap;
|
||||
}
|
||||
} else {
|
||||
mCurrentLength = mDashArray[mIndex].length;
|
||||
}
|
||||
if (vIsZero(mCurrentLength)) updateActiveSegment();
|
||||
}
|
||||
|
||||
void VDasher::addLine(const VPointF &p)
|
||||
{
|
||||
if (mDiscard) return;
|
||||
|
||||
if (mStartNewSegment) {
|
||||
mResult.moveTo(mCurPt);
|
||||
mStartNewSegment = false;
|
||||
}
|
||||
mResult.lineTo(p);
|
||||
}
|
||||
|
||||
void VDasher::updateActiveSegment()
|
||||
{
|
||||
mStartNewSegment = true;
|
||||
|
||||
if (mDiscard) {
|
||||
mDiscard = false;
|
||||
mIndex = (mIndex + 1) % mArraySize;
|
||||
mCurrentLength = mDashArray[mIndex].length;
|
||||
} else {
|
||||
mDiscard = true;
|
||||
mCurrentLength = mDashArray[mIndex].gap;
|
||||
}
|
||||
if (vIsZero(mCurrentLength)) updateActiveSegment();
|
||||
}
|
||||
|
||||
void VDasher::lineTo(const VPointF &p)
|
||||
{
|
||||
VLine left, right;
|
||||
VLine line(mCurPt, p);
|
||||
float length = line.length();
|
||||
|
||||
if (length <= mCurrentLength) {
|
||||
mCurrentLength -= length;
|
||||
addLine(p);
|
||||
} else {
|
||||
while (length > mCurrentLength) {
|
||||
length -= mCurrentLength;
|
||||
line.splitAtLength(mCurrentLength, left, right);
|
||||
|
||||
addLine(left.p2());
|
||||
updateActiveSegment();
|
||||
|
||||
line = right;
|
||||
mCurPt = line.p1();
|
||||
}
|
||||
// handle remainder
|
||||
if (length > 1.0f) {
|
||||
mCurrentLength -= length;
|
||||
addLine(line.p2());
|
||||
}
|
||||
}
|
||||
|
||||
if (mCurrentLength < 1.0f) updateActiveSegment();
|
||||
|
||||
mCurPt = p;
|
||||
}
|
||||
|
||||
void VDasher::addCubic(const VPointF &cp1, const VPointF &cp2, const VPointF &e)
|
||||
{
|
||||
if (mDiscard) return;
|
||||
|
||||
if (mStartNewSegment) {
|
||||
mResult.moveTo(mCurPt);
|
||||
mStartNewSegment = false;
|
||||
}
|
||||
mResult.cubicTo(cp1, cp2, e);
|
||||
}
|
||||
|
||||
void VDasher::cubicTo(const VPointF &cp1, const VPointF &cp2, const VPointF &e)
|
||||
{
|
||||
VBezier left, right;
|
||||
VBezier b = VBezier::fromPoints(mCurPt, cp1, cp2, e);
|
||||
float bezLen = b.length();
|
||||
|
||||
if (bezLen <= mCurrentLength) {
|
||||
mCurrentLength -= bezLen;
|
||||
addCubic(cp1, cp2, e);
|
||||
} else {
|
||||
while (bezLen > mCurrentLength) {
|
||||
bezLen -= mCurrentLength;
|
||||
b.splitAtLength(mCurrentLength, &left, &right);
|
||||
|
||||
addCubic(left.pt2(), left.pt3(), left.pt4());
|
||||
updateActiveSegment();
|
||||
|
||||
b = right;
|
||||
mCurPt = b.pt1();
|
||||
}
|
||||
// handle remainder
|
||||
if (bezLen > 1.0f) {
|
||||
mCurrentLength -= bezLen;
|
||||
addCubic(b.pt2(), b.pt3(), b.pt4());
|
||||
}
|
||||
}
|
||||
|
||||
if (mCurrentLength < 1.0f) updateActiveSegment();
|
||||
|
||||
mCurPt = e;
|
||||
}
|
||||
|
||||
VPath VDasher::dashed(const VPath &path)
|
||||
{
|
||||
if (path.empty()) return VPath();
|
||||
|
||||
mResult = {};
|
||||
mResult.reserve(path.points().size(), path.elements().size());
|
||||
mIndex = 0;
|
||||
const std::vector<VPath::Element> &elms = path.elements();
|
||||
const std::vector<VPointF> & pts = path.points();
|
||||
const VPointF * ptPtr = pts.data();
|
||||
|
||||
for (auto &i : elms) {
|
||||
switch (i) {
|
||||
case VPath::Element::MoveTo: {
|
||||
moveTo(*ptPtr++);
|
||||
break;
|
||||
}
|
||||
case VPath::Element::LineTo: {
|
||||
lineTo(*ptPtr++);
|
||||
break;
|
||||
}
|
||||
case VPath::Element::CubicTo: {
|
||||
cubicTo(*ptPtr, *(ptPtr + 1), *(ptPtr + 2));
|
||||
ptPtr += 3;
|
||||
break;
|
||||
}
|
||||
case VPath::Element::Close: {
|
||||
// The point is already joined to start point in VPath
|
||||
// no need to do anything here.
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (mResult.points().size() > SHRT_MAX) {
|
||||
mResult.reset();
|
||||
}
|
||||
return std::move(mResult);
|
||||
}
|
||||
|
||||
V_END_NAMESPACE
|
||||
Loading…
Add table
Add a link
Reference in a new issue