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TMessagesProj/jni/rlottie/src/vector/pixman/vregion.h
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89
TMessagesProj/jni/rlottie/src/vector/pixman/vregion.h
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/*
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* Copyright (c) 2018 Samsung Electronics Co., Ltd. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef VREGION_H
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#define VREGION_H
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#include <vglobal.h>
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#include <vpoint.h>
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#include <vrect.h>
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#include <utility>
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#include "vdebug.h"
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V_BEGIN_NAMESPACE
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struct VRegionData;
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class VRegion {
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public:
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VRegion();
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VRegion(int x, int y, int w, int h);
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VRegion(const VRect &r);
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VRegion(const VRegion ®ion);
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VRegion(VRegion &&other);
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~VRegion();
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VRegion & operator=(const VRegion &);
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VRegion & operator=(VRegion &&);
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bool empty() const;
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bool contains(const VRect &r) const;
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VRegion united(const VRect &r) const;
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VRegion united(const VRegion &r) const;
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VRegion intersected(const VRect &r) const;
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VRegion intersected(const VRegion &r) const;
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VRegion subtracted(const VRegion &r) const;
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void translate(const VPoint &p);
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inline void translate(int dx, int dy);
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VRegion translated(const VPoint &p) const;
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inline VRegion translated(int dx, int dy) const;
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int rectCount() const;
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VRect rectAt(int index) const;
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VRegion operator+(const VRect &r) const;
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VRegion operator+(const VRegion &r) const;
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VRegion operator-(const VRegion &r) const;
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VRegion &operator+=(const VRect &r);
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VRegion &operator+=(const VRegion &r);
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VRegion &operator-=(const VRegion &r);
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VRect boundingRect() const noexcept;
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bool intersects(const VRegion ®ion) const;
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bool operator==(const VRegion &r) const;
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inline bool operator!=(const VRegion &r) const { return !(operator==(r)); }
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friend VDebug &operator<<(VDebug &os, const VRegion &o);
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private:
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bool within(const VRect &r) const;
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VRegion copy() const;
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void detach();
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void cleanUp(VRegionData *x);
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struct VRegionData *d;
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};
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inline void VRegion::translate(int dx, int dy)
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{
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translate(VPoint(dx, dy));
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}
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inline VRegion VRegion::translated(int dx, int dy) const
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{
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return translated(VPoint(dx, dy));
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}
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V_END_NAMESPACE
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#endif // VREGION_H
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