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# UI - Wrap Material Components in Atomic Design System
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- Pull Request: [#7221](https://github.com/thunderbird/thunderbird-android/pull/7221)
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## Status
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- **Accepted**
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## Context
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As we continued developing our Jetpack Compose application, we found a need to increase the consistency, reusability,
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and maintainability of our user interface (UI) components. We have been using Material components directly throughout our
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application. This lead to a lack of uniformity and increases the complexity of changes as the same modifications had to
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be implemented multiple times across different screens.
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## Decision
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To address these challenges, we've decided to adopt an
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[Atomic Design System](../design-system.md) as a foundation for our application UI.
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This system encapsulates Material components within our [own components](../../../core/ui/compose/designsystem/),
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organized into categories of _atoms_, _molecules_, and _organisms_. We also defined _templates_ as layout structures
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that can be flexibly combined to construct _pages_. These components collectively form the building blocks that we are
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using to construct our application's UI.
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## Consequences
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- **Positive Consequences**
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- Increased reusability of components across the application, reducing code duplication.
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- More consistent UI and uniform styling across the entire application.
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- Improved maintainability, as changes to a component only need to be made in one place.
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- **Negative Consequences**
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- Initial effort and time investment needed to implement the atomic design system.
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- Developers need to adapt to the new system and learn how to use it effectively.
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- Potential for over-complication if simple components are excessively broken down into atomic parts.
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