import sharp from 'sharp';
import { SeededRandom } from 'src/generators/timeline/utils';
export const randomThumbnail = async (seed: string, ratio: number) => {
const height = 235;
const width = Math.round(height * ratio);
return randomImageFromString(seed, { width, height });
};
export const randomPreview = async (seed: string, ratio: number) => {
const height = 500;
const width = Math.round(height * ratio);
return randomImageFromString(seed, { width, height });
};
export const randomImageFromString = async (
seed: string = '',
{ width = 100, height = 100 }: { width: number; height: number },
) => {
// Convert string to number for seeding
let seedNumber = 0;
for (let i = 0; i < seed.length; i++) {
seedNumber = (seedNumber << 5) - seedNumber + (seed.codePointAt(i) ?? 0);
seedNumber = seedNumber & seedNumber; // Convert to 32bit integer
}
return randomImage(new SeededRandom(Math.abs(seedNumber)), { width, height });
};
export const randomImage = async (rng: SeededRandom, { width, height }: { width: number; height: number }) => {
const r1 = rng.nextInt(0, 256);
const g1 = rng.nextInt(0, 256);
const b1 = rng.nextInt(0, 256);
const r2 = rng.nextInt(0, 256);
const g2 = rng.nextInt(0, 256);
const b2 = rng.nextInt(0, 256);
const patternType = rng.nextInt(0, 5);
let svgPattern = '';
switch (patternType) {
case 0: {
// Solid color
svgPattern = ``;
break;
}
case 1: {
// Horizontal stripes
const stripeHeight = 10;
svgPattern = ``;
break;
}
case 2: {
// Vertical stripes
const stripeWidth = 10;
svgPattern = ``;
break;
}
case 3: {
// Checkerboard
const squareSize = 10;
svgPattern = ``;
break;
}
case 4: {
// Diagonal stripes
svgPattern = ``;
break;
}
}
const svgBuffer = Buffer.from(svgPattern);
const jpegData = await sharp(svgBuffer).jpeg({ quality: 50 }).toBuffer();
return jpegData;
};