Source Code added
This commit is contained in:
parent
800376eafd
commit
9efa9bc6dd
3912 changed files with 754770 additions and 2 deletions
102
mobile/lib/widgets/common/immich_loading_indicator.dart
Normal file
102
mobile/lib/widgets/common/immich_loading_indicator.dart
Normal file
|
|
@ -0,0 +1,102 @@
|
|||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_hooks/flutter_hooks.dart';
|
||||
import 'package:immich_mobile/widgets/common/immich_logo.dart';
|
||||
|
||||
class ImmichLoadingIndicator extends HookWidget {
|
||||
final double? borderRadius;
|
||||
|
||||
const ImmichLoadingIndicator({super.key, this.borderRadius});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final logoAnimationController = useAnimationController(duration: const Duration(seconds: 6))
|
||||
..reverse()
|
||||
..repeat();
|
||||
|
||||
final borderAnimationController = useAnimationController(duration: const Duration(seconds: 6))..repeat();
|
||||
|
||||
return Container(
|
||||
height: 80,
|
||||
width: 80,
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.transparent,
|
||||
borderRadius: BorderRadius.circular(borderRadius ?? 50),
|
||||
backgroundBlendMode: BlendMode.luminosity,
|
||||
),
|
||||
child: AnimatedBuilder(
|
||||
animation: borderAnimationController,
|
||||
builder: (context, child) {
|
||||
return CustomPaint(
|
||||
painter: GradientBorderPainter(animation: borderAnimationController.value, strokeWidth: 3),
|
||||
child: child,
|
||||
);
|
||||
},
|
||||
child: Padding(
|
||||
padding: const EdgeInsets.all(15),
|
||||
child: RotationTransition(
|
||||
turns: logoAnimationController,
|
||||
child: const ImmichLogo(heroTag: 'logo'),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class GradientBorderPainter extends CustomPainter {
|
||||
final double animation;
|
||||
final double strokeWidth;
|
||||
final double opacity = 0.7;
|
||||
final colors = [
|
||||
const Color(0xFFFA2921),
|
||||
const Color(0xFFED79B5),
|
||||
const Color(0xFFFFB400),
|
||||
const Color(0xFF1E83F7),
|
||||
const Color(0xFF18C249),
|
||||
];
|
||||
|
||||
GradientBorderPainter({required this.animation, required this.strokeWidth});
|
||||
|
||||
@override
|
||||
void paint(Canvas canvas, Size size) {
|
||||
final center = Offset(size.width / 2, size.height / 2);
|
||||
final radius = min(size.width, size.height) / 2 - strokeWidth / 2;
|
||||
|
||||
// Create a sweep gradient that covers the entire circle
|
||||
final Rect rect = Rect.fromCircle(center: center, radius: radius);
|
||||
|
||||
// Create a paint with the gradient
|
||||
final paint = Paint()
|
||||
..style = PaintingStyle.stroke
|
||||
..strokeWidth = strokeWidth;
|
||||
|
||||
// Create a gradient that smoothly transitions between colors
|
||||
final shader = SweepGradient(
|
||||
// Use a fixed starting point and let matrix transformation handle rotation
|
||||
startAngle: 0,
|
||||
endAngle: 2 * 3.14159,
|
||||
colors: [
|
||||
// Repeat colors to ensure smooth transitions
|
||||
...colors.map((c) => c.withValues(alpha: opacity)),
|
||||
colors.first.withValues(alpha: opacity),
|
||||
],
|
||||
// Add evenly distributed stops
|
||||
stops: List.generate(colors.length + 1, (index) => index / colors.length),
|
||||
tileMode: TileMode.clamp,
|
||||
// Use transformations to rotate the gradient
|
||||
transform: GradientRotation(-animation * 2 * 3.14159),
|
||||
).createShader(rect);
|
||||
|
||||
paint.shader = shader;
|
||||
|
||||
// Draw the circular border
|
||||
canvas.drawCircle(center, radius, paint);
|
||||
}
|
||||
|
||||
@override
|
||||
bool shouldRepaint(GradientBorderPainter oldDelegate) {
|
||||
return animation != oldDelegate.animation;
|
||||
}
|
||||
|
||||
double min(double a, double b) => a < b ? a : b;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue