co-maps/libs/shaders/metal_program_params.hpp
2025-11-22 13:58:55 +01:00

38 lines
1.8 KiB
C++

#pragma once
#include "shaders/program_params.hpp"
#include <cstdint>
namespace gpu
{
namespace metal
{
class MetalProgramParamsSetter : public ProgramParamsSetter
{
public:
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
MapProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
RouteProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
TrafficProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
TransitProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
GuiProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
ShapesProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
Arrow3dProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
DebugRectProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
ScreenQuadProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
SMAAProgramParams const & params) override;
void Apply(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::GpuProgram> program,
ImGuiProgramParams const & params) override;
};
} // namespace metal
} // namespace gpu