co-maps/libs/shaders/GL/transit.fsh.glsl
2025-11-22 13:58:55 +01:00

8 lines
126 B
GLSL

layout (location = 0) in vec4 v_color;
layout (location = 0) out vec4 v_FragColor;
void main()
{
v_FragColor = v_color;
}