co-maps/libs/drape/vulkan/vulkan_gpu_program.hpp
2025-11-22 13:58:55 +01:00

53 lines
1.6 KiB
C++

#pragma once
#include "drape/gpu_program.hpp"
#include "base/visitor.hpp"
#include <vulkan_wrapper.h>
#include <array>
#include <string>
namespace dp
{
namespace vulkan
{
class VulkanGpuProgram : public GpuProgram
{
public:
using TextureBindings = std::unordered_map<std::string, int8_t>;
VulkanGpuProgram(std::string const & programName, VkPipelineShaderStageCreateInfo const & vertexShader,
VkPipelineShaderStageCreateInfo const & fragmentShader, VkDescriptorSetLayout descriptorSetLayout,
VkPipelineLayout pipelineLayout, TextureBindings const & textureBindings)
: GpuProgram(programName)
, m_vertexShader(vertexShader)
, m_fragmentShader(fragmentShader)
, m_descriptorSetLayout(descriptorSetLayout)
, m_pipelineLayout(pipelineLayout)
, m_textureBindings(textureBindings)
{}
void Bind() override {}
void Unbind() override {}
std::array<VkPipelineShaderStageCreateInfo, 2> GetShaders() const { return {{m_vertexShader, m_fragmentShader}}; }
VkDescriptorSetLayout GetDescriptorSetLayout() const { return m_descriptorSetLayout; }
VkPipelineLayout GetPipelineLayout() const { return m_pipelineLayout; }
TextureBindings const & GetTextureBindings() const { return m_textureBindings; }
private:
// These objects aren't owned to this class, so must not be destroyed here.
VkPipelineShaderStageCreateInfo m_vertexShader;
VkPipelineShaderStageCreateInfo m_fragmentShader;
VkDescriptorSetLayout m_descriptorSetLayout;
VkPipelineLayout m_pipelineLayout;
TextureBindings m_textureBindings;
};
} // namespace vulkan
} // namespace dp