38 lines
716 B
C++
38 lines
716 B
C++
#include "drape/viewport.hpp"
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#include "drape/gl_functions.hpp"
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namespace dp
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{
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Viewport::Viewport(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h) : m_zero(x0, y0), m_size(w, h) {}
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void Viewport::SetViewport(uint32_t x0, uint32_t y0, uint32_t w, uint32_t h)
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{
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m_zero = m2::PointU(x0, y0);
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m_size = m2::PointU(w, h);
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}
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uint32_t Viewport::GetX0() const
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{
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return m_zero.x;
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}
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uint32_t Viewport::GetY0() const
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{
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return m_zero.y;
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}
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uint32_t Viewport::GetWidth() const
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{
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return m_size.x;
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}
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uint32_t Viewport::GetHeight() const
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{
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return m_size.y;
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}
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void Viewport::Apply(ref_ptr<dp::GraphicsContext> context) const
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{
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context->SetViewport(GetX0(), GetY0(), GetWidth(), GetHeight());
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}
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} // namespace dp
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