co-maps/libs/drape/graphics_context_factory.cpp
2025-11-22 13:58:55 +01:00

51 lines
1.3 KiB
C++

#include "drape/graphics_context_factory.hpp"
namespace dp
{
ThreadSafeFactory::ThreadSafeFactory(GraphicsContextFactory * factory, bool enableSharing)
: m_factory(factory)
, m_enableSharing(enableSharing)
{}
ThreadSafeFactory::~ThreadSafeFactory()
{
delete m_factory;
}
GraphicsContext * ThreadSafeFactory::GetDrawContext()
{
return CreateContext([this]() { return m_factory->GetDrawContext(); },
[this]() { return m_factory->IsUploadContextCreated(); });
}
GraphicsContext * ThreadSafeFactory::GetResourcesUploadContext()
{
return CreateContext([this]() { return m_factory->GetResourcesUploadContext(); },
[this]() { return m_factory->IsDrawContextCreated(); });
}
GraphicsContext * ThreadSafeFactory::CreateContext(TCreateCtxFn const & createFn, TIsSeparateCreatedFn const & checkFn)
{
std::unique_lock<std::mutex> lock(m_condLock);
GraphicsContext * ctx = createFn();
if (m_enableSharing)
{
// Wait until context is created.
m_Cond.wait(lock, checkFn);
m_Cond.notify_one();
}
return ctx;
}
void ThreadSafeFactory::WaitForInitialization(GraphicsContext * context)
{
m_factory->WaitForInitialization(context);
}
void ThreadSafeFactory::SetPresentAvailable(bool available)
{
m_factory->SetPresentAvailable(available);
}
} // namespace dp