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93
tools/unix/generate_symbols.sh
Executable file
93
tools/unix/generate_symbols.sh
Executable file
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#!/usr/bin/env bash
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set -euo pipefail
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if ! command -v optipng &> /dev/null
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then
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echo -e "\033[1;31moptipng could not be found"
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if [[ $OSTYPE == 'darwin'* ]]; then
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echo 'run command'
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echo 'brew install optipng'
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echo 'to install it'
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exit
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fi
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echo 'take a look to http://optipng.sourceforge.net/'
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exit
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fi
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# Add env var to disable renderer on a display (renderer not working into a Github container)
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export QT_QPA_PLATFORM=offscreen
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BINARY_NAME=skin_generator_tool
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OMIM_PATH="${OMIM_PATH:-$(cd "$(dirname "$0")/../.."; pwd)}"
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BUILD_DIR="$OMIM_PATH/build"
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SKIN_GENERATOR="${SKIN_GENERATOR:-$BUILD_DIR/$BINARY_NAME}"
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DATA_PATH="$OMIM_PATH/data"
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# cmake rebuilds skin generator binary if necessary.
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cmake -S "$OMIM_PATH" -B "$BUILD_DIR" -G Ninja -DCMAKE_BUILD_TYPE=Release -DSKIP_TESTS:bool=true
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cmake --build "$BUILD_DIR" --target "$BINARY_NAME"
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# Helper function to build skin
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# Parameter $1 - style type (default)
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# Parameter $2 - style name (light, dark, ...)
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# Parameter $3 - resource name (mdpi, hdpi, ...)
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# Parameter $4 - symbol size
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# Parameter $5 - style suffix (none, _light, _dark)
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# Parameter $6 - symbols folder (symbols)
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# Parameter $7 - symbols suffix (none, -ad)
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function BuildSkin() {
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styleType=$1
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styleName=$2
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resourceName=$3
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symbolSize=$4
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suffix=$5
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symbolsFolder=$6
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symbolsSuffix=${7-}
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echo "Building skin for $styleName/$resourceName"
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# Set environment
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STYLE_PATH="$DATA_PATH/styles/$styleType/$styleName"
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PNG_PATH="$STYLE_PATH/symbols$symbolsSuffix/png"
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rm -rf "$PNG_PATH" || true
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ln -s "$STYLE_PATH/$resourceName$symbolsSuffix" "$PNG_PATH"
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# Run skin generator
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"$SKIN_GENERATOR" --symbolWidth $symbolSize --symbolHeight $symbolSize --symbolsDir "$STYLE_PATH/$symbolsFolder" \
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--skinName "$DATA_PATH/symbols/$resourceName/$suffix/basic" --skinSuffix="$symbolsSuffix"
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# Reset environment
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rm -r "$PNG_PATH" || true
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}
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symbols_name=(6plus mdpi hdpi xhdpi xxhdpi xxxhdpi)
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# Cleanup
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rm -rf "$DATA_PATH"/symbols/*/*/symbols.*
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# Build styles
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BuildSkin default dark mdpi 18 dark symbols
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BuildSkin default dark hdpi 27 dark symbols
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BuildSkin default dark xhdpi 36 dark symbols
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BuildSkin default dark 6plus 43 dark symbols
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BuildSkin default dark xxhdpi 54 dark symbols
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BuildSkin default dark xxxhdpi 64 dark symbols
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BuildSkin default light mdpi 18 light symbols
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BuildSkin default light hdpi 27 light symbols
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BuildSkin default light xhdpi 36 light symbols
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BuildSkin default light 6plus 43 light symbols
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BuildSkin default light xxhdpi 54 light symbols
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BuildSkin default light xxxhdpi 64 light symbols
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for i in ${symbols_name[*]}; do
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optipng -zc9 -zm8 -zs0 -f0 "$DATA_PATH"/symbols/"${i}"/light/symbols.png
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optipng -zc9 -zm8 -zs0 -f0 "$DATA_PATH"/symbols/"${i}"/dark/symbols.png
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done
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rm -rf "$DATA_PATH"/symbols/*/design/
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# The styles designer is not used at the moment.
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# If enabled then remove design symbols from bundled android assets in android/sdk/src/main/assets/symbols
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# for i in ${symbols_name[*]}; do
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# cp -r "$DATA_PATH"/symbols/"${i}"/light/ "$DATA_PATH"/symbols/"${i}"/design/
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# done
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