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12458 changed files with 12350765 additions and 2 deletions
28
libs/shaders/program_manager_metal.mm
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28
libs/shaders/program_manager_metal.mm
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#include "shaders/program_manager.hpp"
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#include "shaders/metal_program_params.hpp"
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#include "shaders/metal_program_pool.hpp"
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#include "drape/metal/metal_base_context.hpp"
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namespace gpu
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{
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void ProgramManager::InitForMetal(ref_ptr<dp::GraphicsContext> context)
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{
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ASSERT(dynamic_cast<dp::metal::MetalBaseContext *>(context.get()) != nullptr, ());
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ref_ptr<dp::metal::MetalBaseContext> metalContext = context;
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m_pool = make_unique_dp<metal::MetalProgramPool>(metalContext->GetMetalDevice());
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m_paramsSetter = make_unique_dp<metal::MetalProgramParamsSetter>();
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ref_ptr<metal::MetalProgramPool> metalPool = make_ref(m_pool);
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metalContext->SetSystemPrograms(metalPool->GetSystemProgram(SystemProgram::ClearColor),
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metalPool->GetSystemProgram(SystemProgram::ClearDepth),
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metalPool->GetSystemProgram(SystemProgram::ClearColorAndDepth));
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}
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void ProgramManager::DestroyForMetal(ref_ptr<dp::GraphicsContext> context)
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{
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ASSERT(dynamic_cast<dp::metal::MetalBaseContext *>(context.get()) != nullptr, ());
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ref_ptr<dp::metal::MetalBaseContext> metalContext = context;
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metalContext->ResetPipelineStatesCache();
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}
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} // namespace gpu
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