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156
libs/routing/geometry.hpp
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156
libs/routing/geometry.hpp
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#pragma once
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#include "routing/latlon_with_altitude.hpp"
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#include "routing/road_point.hpp"
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#include "routing/routing_options.hpp"
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#include "routing_common/vehicle_model.hpp"
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#include "indexer/mwm_set.hpp"
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#include "geometry/latlon.hpp"
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#include "base/fifo_cache.hpp"
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#include <memory>
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#include <optional>
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#include <string>
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#include "3party/skarupke/bytell_hash_map.hpp"
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class DataSource;
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namespace routing
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{
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// @TODO(bykoianko) Consider setting cache size based on available memory.
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// Maximum road geometry cache size in items.
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size_t constexpr kRoadsCacheSize = 10000;
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class RoadAttrsGetter;
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class RoadGeometry final
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{
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public:
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RoadGeometry() : m_isOneWay(false), m_valid(false), m_isPassThroughAllowed(false), m_inCity(false) {}
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/// Used in tests.
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using Points = std::vector<m2::PointD>;
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RoadGeometry(bool oneWay, double weightSpeedKMpH, double etaSpeedKMpH, Points const & points);
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/// @param[in] altitudes May be nullptr.
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void Load(VehicleModelInterface const & vehicleModel, FeatureType & feature, geometry::Altitudes const * altitudes,
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RoadAttrsGetter & attrs);
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SpeedKMpH const & GetSpeed(bool forward) const;
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std::optional<HighwayType> GetHighwayType() const { return m_highwayType; }
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bool IsOneWay() const { return m_isOneWay; }
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bool IsPassThroughAllowed() const { return m_isPassThroughAllowed; }
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bool IsInCity() const { return m_inCity; }
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LatLonWithAltitude const & GetJunction(uint32_t junctionId) const
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{
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ASSERT_LESS(junctionId, m_junctions.size(), ());
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return m_junctions[junctionId];
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}
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double GetDistance(uint32_t segmendIdx) const;
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double GetRoadLengthM() const;
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ms::LatLon const & GetPoint(uint32_t pointId) const { return GetJunction(pointId).GetLatLon(); }
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uint32_t GetPointsCount() const { return static_cast<uint32_t>(m_junctions.size()); }
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// Note. It's possible that car_model was changed after the map was built.
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// For example, the map from 12.2016 contained highway=pedestrian
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// in car_model but this type of highways is removed as of 01.2017.
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// In such cases RoadGeometry is not valid.
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bool IsValid() const { return m_valid; }
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bool IsEndPointId(uint32_t pointId) const
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{
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ASSERT_LESS(pointId, m_junctions.size(), ());
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return pointId == 0 || pointId + 1 == GetPointsCount();
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}
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void SetPassThroughAllowedForTests(bool passThroughAllowed) { m_isPassThroughAllowed = passThroughAllowed; }
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bool SuitableForOptions(RoutingOptions avoidRoutingOptions) const
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{
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return (avoidRoutingOptions.GetOptions() & m_routingOptions.GetOptions()) == 0;
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}
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RoutingOptions GetRoutingOptions() const { return m_routingOptions; }
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private:
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std::vector<LatLonWithAltitude> m_junctions;
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mutable std::vector<double> m_distances; ///< as cache, @see GetDistance()
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SpeedKMpH m_forwardSpeed;
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SpeedKMpH m_backwardSpeed;
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std::optional<HighwayType> m_highwayType;
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RoutingOptions m_routingOptions;
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bool m_isOneWay : 1;
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bool m_valid : 1;
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bool m_isPassThroughAllowed : 1;
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bool m_inCity : 1;
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};
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class GeometryLoader
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{
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public:
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virtual ~GeometryLoader() = default;
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virtual void Load(uint32_t featureId, RoadGeometry & road) = 0;
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/// Used in client-app only for the final route preparation.
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virtual SpeedInUnits GetSavedMaxspeed(uint32_t featureId, bool forward);
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using VehicleModelPtrT = std::shared_ptr<VehicleModelInterface>;
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/// @param[in] handle should be alive, its caller responsibility to check it.
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static std::unique_ptr<GeometryLoader> Create(MwmSet::MwmHandle const & handle, VehicleModelPtrT const & vehicleModel,
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bool loadAltitudes);
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/// This is for stand-alone work.
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/// Use in generator_tool and unit tests.
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static std::unique_ptr<GeometryLoader> CreateFromFile(std::string const & filePath,
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VehicleModelPtrT const & vehicleModel);
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};
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/// \brief This class supports loading geometry of roads for routing.
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/// \note Loaded information about road geometry is kept in a fixed-size cache |m_featureIdToRoad|.
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/// On the other hand methods GetRoad() and GetPoint() return geometry information by reference.
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/// The reference may be invalid after the next call of GetRoad() or GetPoint() because the cache
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/// item which is referred by returned reference may be evicted. It's done for performance reasons.
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/// \note The cache |m_featureIdToRoad| is used for road geometry for single-directional
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/// and bidirectional A*. According to tests it's faster to use one cache for both directions
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/// in bidirectional A* case than two separate caches, one for each direction (one for each A* wave).
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class Geometry final
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{
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public:
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Geometry() = default;
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/// \brief Geometry constructor
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/// \param roadsCacheSize in-memory geometry elements count limit
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Geometry(std::unique_ptr<GeometryLoader> loader, size_t roadsCacheSize = kRoadsCacheSize);
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/// \note The reference returned by the method is valid until the next call of GetRoad()
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/// of GetPoint() methods.
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RoadGeometry const & GetRoad(uint32_t featureId);
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/// \note The reference returned by the method is valid until the next call of GetRoad()
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/// of GetPoint() methods.
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ms::LatLon const & GetPoint(RoadPoint const & rp) { return GetRoad(rp.GetFeatureId()).GetPoint(rp.GetPointId()); }
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SpeedInUnits GetSavedMaxspeed(uint32_t featureId, bool forward)
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{
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return m_loader->GetSavedMaxspeed(featureId, forward);
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}
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private:
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/// @todo Use LRU cache?
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using RoutingCacheT = FifoCache<uint32_t, RoadGeometry, ska::bytell_hash_map<uint32_t, RoadGeometry>>;
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std::unique_ptr<GeometryLoader> m_loader;
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std::unique_ptr<RoutingCacheT> m_featureIdToRoad;
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};
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} // namespace routing
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