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109
libs/indexer/data_source.hpp
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109
libs/indexer/data_source.hpp
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#pragma once
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#include "indexer/feature_covering.hpp"
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#include "indexer/feature_source.hpp"
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#include "indexer/mwm_set.hpp"
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#include <functional>
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#include <memory>
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#include <utility>
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#include <vector>
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class DataSource : public MwmSet
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{
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public:
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using FeatureCallback = std::function<void(FeatureType &)>;
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using FeatureIdCallback = std::function<void(FeatureID const &)>;
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using StopSearchCallback = std::function<bool(void)>;
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/// Registers a new map.
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std::pair<MwmId, RegResult> RegisterMap(platform::LocalCountryFile const & localFile);
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/// Deregisters a map from internal records.
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///
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/// \param countryFile A countryFile denoting a map to be deregistered.
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/// \return True if the map was successfully deregistered. If map is locked
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/// now, returns false.
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bool DeregisterMap(platform::CountryFile const & countryFile);
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void ForEachFeatureIDInRect(FeatureIdCallback const & f, m2::RectD const & rect, int scale,
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covering::CoveringMode mode = covering::ViewportWithLowLevels) const;
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void ForEachInRect(FeatureCallback const & f, m2::RectD const & rect, int scale) const;
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// Calls |f| for features closest to |center| until |stopCallback| returns true or distance
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// |sizeM| from has been reached. Then for EditableDataSource calls |f| for each edited feature
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// inside square with center |center| and side |2 * sizeM|. Edited features are not in the same
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// hierarchy and there is no fast way to merge frozen and edited features.
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void ForClosestToPoint(FeatureCallback const & f, StopSearchCallback const & stopCallback, m2::PointD const & center,
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double sizeM, int scale) const;
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void ForEachInScale(FeatureCallback const & f, int scale) const;
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void ForEachInRectForMWM(FeatureCallback const & f, m2::RectD const & rect, int scale, MwmId const & id) const;
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// "features" must be sorted using FeatureID::operator< as predicate.
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void ReadFeatures(FeatureCallback const & fn, std::vector<FeatureID> const & features) const;
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void ReadFeature(FeatureCallback const & fn, FeatureID const & feature) const { return ReadFeatures(fn, {feature}); }
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std::unique_ptr<FeatureSource> CreateFeatureSource(DataSource::MwmHandle const & handle) const
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{
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return (*m_factory)(handle);
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}
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protected:
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using ReaderCallback =
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std::function<void(MwmSet::MwmHandle const & handle, covering::CoveringGetter & cov, int scale)>;
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explicit DataSource(std::unique_ptr<FeatureSourceFactory> factory) : m_factory(std::move(factory)) {}
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void ForEachInIntervals(ReaderCallback const & fn, covering::CoveringMode mode, m2::RectD const & rect,
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int scale) const;
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/// @name MwmSet overrides
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/// @{
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std::unique_ptr<MwmInfo> CreateInfo(platform::LocalCountryFile const & localFile) const override;
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std::unique_ptr<MwmValue> CreateValue(MwmInfo & info) const override;
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/// @}
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private:
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std::unique_ptr<FeatureSourceFactory> m_factory;
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};
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// DataSource which operates with features from mwm file and does not support features creation
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// deletion or modification.
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class FrozenDataSource : public DataSource
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{
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public:
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FrozenDataSource() : DataSource(std::make_unique<FeatureSourceFactory>()) {}
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};
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/// Guard for loading features from particular MWM by demand.
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/// @note If you need to work with FeatureType from different threads you need to use
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/// a unique FeaturesLoaderGuard instance for every thread.
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/// For an example of concurrent extracting feature details please see ConcurrentFeatureParsingTest.
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class FeaturesLoaderGuard
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{
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public:
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FeaturesLoaderGuard(DataSource const & dataSource, DataSource::MwmId const & id)
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: m_handle(dataSource.GetMwmHandleById(id))
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, m_source(dataSource.CreateFeatureSource(m_handle))
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{
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// FeaturesLoaderGuard is always created in-place, so MWM should always be alive.
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ASSERT(id.IsAlive(), ());
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}
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MwmSet::MwmId const & GetId() const { return m_handle.GetId(); }
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MwmSet::MwmHandle const & GetHandle() const { return m_handle; }
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std::string GetCountryFileName() const;
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int64_t GetVersion() const;
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bool IsWorld() const;
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/// Editor core only method, to get 'untouched', original version of feature.
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std::unique_ptr<FeatureType> GetOriginalFeatureByIndex(uint32_t index) const;
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std::unique_ptr<FeatureType> GetOriginalOrEditedFeatureByIndex(uint32_t index) const;
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/// Everyone, except Editor core, should use this method.
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std::unique_ptr<FeatureType> GetFeatureByIndex(uint32_t index) const;
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size_t GetNumFeatures() const { return m_source->GetNumFeatures(); }
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private:
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MwmSet::MwmHandle m_handle;
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std::unique_ptr<FeatureSource> m_source;
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};
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