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48
libs/geometry/diamond_box.hpp
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48
libs/geometry/diamond_box.hpp
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#pragma once
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#include "geometry/bounding_box.hpp"
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#include "geometry/point2d.hpp"
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#include "base/visitor.hpp"
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#include <vector>
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namespace m2
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{
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// Bounding box for a set of points on the plane, rotated by 45
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// degrees.
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class DiamondBox
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{
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public:
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DiamondBox() = default;
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explicit DiamondBox(std::vector<PointD> const & points);
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void Add(PointD const & p) { return Add(p.x, p.y); }
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void Add(double x, double y) { return m_box.Add(x + y, x - y); }
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bool HasPoint(PointD const & p) const { return HasPoint(p.x, p.y); }
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bool HasPoint(double x, double y) const { return m_box.HasPoint(x + y, x - y); }
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bool HasPoint(PointD const & p, double eps) const { return HasPoint(p.x, p.y, eps); }
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bool HasPoint(double x, double y, double eps) const { return m_box.HasPoint(x + y, x - y, 2 * eps); }
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std::vector<m2::PointD> Points() const
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{
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auto points = m_box.Points();
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for (auto & p : points)
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p = ToOrig(p);
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return points;
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}
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bool operator==(DiamondBox const & rhs) const { return m_box == rhs.m_box; }
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DECLARE_VISITOR(visitor(m_box, "box"))
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DECLARE_DEBUG_PRINT(DiamondBox)
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private:
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static m2::PointD ToOrig(m2::PointD const & p) { return m2::PointD(0.5 * (p.x + p.y), 0.5 * (p.x - p.y)); }
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BoundingBox m_box;
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};
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} // namespace m2
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