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115
libs/geometry/avg_vector.hpp
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115
libs/geometry/avg_vector.hpp
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#pragma once
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#include "base/assert.hpp"
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#include "base/math.hpp"
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#include <array>
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#include <cmath>
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#include <cstddef>
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#include <cstring>
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#include <deque>
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#include <limits>
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#include <type_traits>
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namespace math
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{
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template <class T, size_t Dim>
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class AvgVector
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{
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public:
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explicit AvgVector(size_t count = 1) : m_count(count) { static_assert(std::is_floating_point<T>::value, ""); }
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void SetCount(size_t count) { m_count = count; }
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/// @param[in] Next measurement.
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/// @param[out] Average value.
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void Next(T * arr)
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{
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if (m_vectors.size() == m_count)
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m_vectors.pop_front();
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m_vectors.push_back({});
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std::memcpy(m_vectors.back().data(), arr, Dim * sizeof(T));
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if (m_vectors.size() > 1)
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CalcAverage(arr);
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}
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private:
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using Cont = std::deque<std::array<T, Dim>>;
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using Value = typename Cont::value_type;
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Cont m_vectors;
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size_t m_count;
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static T Distance(Value const & a1, Value const & a2)
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{
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T res = 0;
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for (size_t i = 0; i < Dim; ++i)
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res += math::Pow2(a1[i] - a2[i]);
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return std::sqrt(res);
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}
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static void Average(Value const & a1, Value const & a2, T * res)
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{
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for (size_t i = 0; i < Dim; ++i)
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res[i] = (a1[i] + a2[i]) / 2.0;
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}
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void CalcAverage(T * res) const
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{
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T minD = std::numeric_limits<T>::max();
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size_t I = 0, J = 1;
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size_t const count = m_vectors.size();
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ASSERT_GREATER(count, 1, ());
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for (size_t i = 0; i < count - 1; ++i)
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{
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for (size_t j = i + 1; j < count; ++j)
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{
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T const d = Distance(m_vectors[i], m_vectors[j]);
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if (d < minD)
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{
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I = i;
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J = j;
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minD = d;
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}
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}
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}
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Average(m_vectors[I], m_vectors[J], res);
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}
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};
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// Compass smoothing parameters
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// We're using technique described in
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// http://windowsteamblog.com/windows_phone/b/wpdev/archive/2010/09/08/using-the-accelerometer-on-windows-phone-7.aspx
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// In short it's a combination of low-pass filter to smooth the
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// small orientation changes and a threshold filter to get big changes fast.
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// k in the following formula: O(n) = O(n-1) + k * (I - O(n - 1));
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// smoothed heading angle. doesn't always correspond to the m_headingAngle
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// as we change the heading angle only if the delta between
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// smoothedHeadingRad and new heading value is bigger than smoothingThreshold.
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template <class T, size_t Dim>
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class LowPassVector
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{
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public:
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void SetFactor(T t) { m_factor = t; }
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/// @param[in] Next measurement.
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/// @param[out] Average value.
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void Next(T * arr)
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{
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for (size_t i = 0; i < Dim; ++i)
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{
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m_val[i] = m_val[i] + m_factor * (arr[i] - m_val[i]);
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arr[i] = m_val[i];
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}
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}
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private:
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std::array<T, Dim> m_val{};
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T m_factor = 0.15;
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};
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} // namespace math
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