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34
libs/drape_frontend/poi_symbol_shape.hpp
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34
libs/drape_frontend/poi_symbol_shape.hpp
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#pragma once
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#include "drape_frontend/map_shape.hpp"
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#include "drape_frontend/shape_view_params.hpp"
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#include "drape/constants.hpp"
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namespace dp
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{
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class OverlayHandle;
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} // namespace dp
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namespace df
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{
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class PoiSymbolShape : public MapShape
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{
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public:
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PoiSymbolShape(m2::PointD const & mercatorPt, PoiSymbolViewParams const & params, TileKey const & tileKey,
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uint32_t textIndex);
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void Draw(ref_ptr<dp::GraphicsContext> context, ref_ptr<dp::Batcher> batcher,
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ref_ptr<dp::TextureManager> textures) const override;
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MapShapeType GetType() const override { return MapShapeType::OverlayType; }
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private:
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uint64_t GetOverlayPriority() const;
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drape_ptr<dp::OverlayHandle> CreateOverlayHandle(m2::RectD const & pixelRect) const;
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m2::PointD const m_pt;
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PoiSymbolViewParams const m_params;
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m2::PointI const m_tileCoords;
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uint32_t const m_textIndex;
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};
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} // namespace df
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