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70
libs/drape_frontend/drape_api.hpp
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70
libs/drape_frontend/drape_api.hpp
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#pragma once
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#include "drape_frontend/drape_engine_safe_ptr.hpp"
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#include "drape/color.hpp"
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#include "drape/pointers.hpp"
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#include "geometry/point2d.hpp"
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#include <mutex>
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#include <string>
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#include <unordered_map>
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#include <vector>
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namespace df
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{
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struct DrapeApiLineData
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{
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DrapeApiLineData() = default;
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DrapeApiLineData(std::vector<m2::PointD> const & points, dp::Color const & color) : m_points(points), m_color(color)
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{}
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DrapeApiLineData & ShowPoints(bool markPoints)
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{
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m_showPoints = true;
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m_markPoints = markPoints;
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return *this;
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}
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DrapeApiLineData & Width(float width)
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{
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m_width = width;
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return *this;
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}
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DrapeApiLineData & ShowId()
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{
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m_showId = true;
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return *this;
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}
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std::vector<m2::PointD> m_points;
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float m_width = 1.0f;
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dp::Color m_color;
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bool m_showPoints = false;
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bool m_markPoints = false;
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bool m_showId = false;
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};
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class DrapeApi
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{
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public:
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using TLines = std::unordered_map<std::string, DrapeApiLineData>;
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DrapeApi() = default;
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void SetDrapeEngine(ref_ptr<DrapeEngine> engine);
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void AddLine(std::string const & id, DrapeApiLineData const & data);
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void RemoveLine(std::string const & id);
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void Clear();
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void Invalidate();
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private:
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DrapeEngineSafePtr m_engine;
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TLines m_lines;
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};
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} // namespace df
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