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libs/drape_frontend/animation/show_hide_animation.hpp
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39
libs/drape_frontend/animation/show_hide_animation.hpp
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#pragma once
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#include "drape/pointers.hpp"
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#include <array>
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namespace df
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{
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class ShowHideAnimation
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{
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public:
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enum EState
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{
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STATE_INVISIBLE,
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STATE_VISIBLE,
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STATE_SHOW_DIRECTION,
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STATE_HIDE_DIRECTION
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};
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ShowHideAnimation(bool isInitialVisible, double fullDuration);
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~ShowHideAnimation();
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void Show();
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void ShowAnimated();
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void Hide();
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void HideAnimated();
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EState GetState() const;
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double GetT() const;
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bool IsFinished() const;
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private:
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void RefreshInterpolator(std::array<EState, 2> validStates, double endValue);
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class ShowHideInterpolator;
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drape_ptr<ShowHideInterpolator> m_interpolator;
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ShowHideAnimation::EState m_state;
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double m_fullDuration;
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};
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} // namespace df
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