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17
libs/drape/visual_scale.hpp
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17
libs/drape/visual_scale.hpp
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#pragma once
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#include "platform/platform.hpp"
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namespace dp
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{
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/// This fuction is called in iOS/Android native code.
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inline double VisualScale(double exactDensityDPI)
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{
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// In case of tablets and iPads increased DPI is used to make visual scale bigger.
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if (GetPlatform().IsTablet())
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exactDensityDPI *= 1.2;
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// For some old devices (for example iPad 2) the density could be less than 160 DPI (mdpi).
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// Returns one in that case to keep readable text on the map.
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return std::max(1.35, exactDensityDPI / 160.0);
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}
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} // namespace dp
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