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70
libs/drape/index_storage.cpp
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70
libs/drape/index_storage.cpp
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#include "drape/index_storage.hpp"
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#include "drape/gl_functions.hpp"
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#include <utility>
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namespace dp
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{
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IndexStorage::IndexStorage() : m_size(0) {}
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IndexStorage::IndexStorage(std::vector<uint32_t> && initial)
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{
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m_size = (uint32_t)initial.size();
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if (IsSupported32bit())
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{
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m_storage = std::move(initial);
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}
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else
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{
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// We pack 2 uint16_t indices into single m_storage element.
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// Every element of "initial" vector is a single index.
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m_storage.resize(GetStorageSize(m_size));
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for (size_t i = 0; i < initial.size(); i++)
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{
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uint16_t * ptr = reinterpret_cast<uint16_t *>(m_storage.data()) + i;
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*ptr = (uint16_t)initial[i];
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}
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}
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}
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void IndexStorage::Resize(uint32_t size)
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{
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m_size = size;
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m_storage.resize(GetStorageSize(m_size));
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}
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uint32_t IndexStorage::Size() const
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{
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return m_size;
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}
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void * IndexStorage::GetRaw(uint32_t offsetInElements)
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{
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if (IsSupported32bit())
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return &m_storage[offsetInElements];
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return reinterpret_cast<uint16_t *>(m_storage.data()) + offsetInElements;
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}
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void const * IndexStorage::GetRawConst() const
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{
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return static_cast<void const *>(m_storage.data());
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}
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bool IndexStorage::IsSupported32bit()
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{
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// We do not use 32-bit indices now to reduce size of index buffers.
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static bool const supports32Bit = false;
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return supports32Bit;
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}
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uint32_t IndexStorage::SizeOfIndex()
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{
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return IsSupported32bit() ? sizeof(uint32_t) : sizeof(uint16_t);
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}
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uint32_t IndexStorage::GetStorageSize(uint32_t elementsCount) const
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{
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return IsSupported32bit() ? elementsCount : (elementsCount / 2 + 1);
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}
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} // namespace dp
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