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12458 changed files with 12350765 additions and 2 deletions
117
libs/drape/data_buffer_impl.hpp
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117
libs/drape/data_buffer_impl.hpp
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#pragma once
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#include "drape/cpu_buffer.hpp"
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#include "drape/data_buffer.hpp"
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#include "drape/gpu_buffer.hpp"
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#include "base/macros.hpp"
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#include <cstdint>
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#include <utility>
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namespace dp
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{
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// Generic implementation of data buffer.
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template <typename TBuffer>
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class DataBufferImpl : public DataBufferBase
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{
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public:
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template <typename... Args>
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DataBufferImpl(Args &&... params) : m_buffer(make_unique_dp<TBuffer>(std::forward<Args>(params)...))
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{}
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uint32_t GetCapacity() const override { return m_buffer->GetCapacity(); }
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uint32_t GetCurrentSize() const override { return m_buffer->GetCurrentSize(); }
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uint32_t GetAvailableSize() const override { return m_buffer->GetAvailableSize(); }
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uint8_t GetElementSize() const override { return m_buffer->GetElementSize(); }
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void Seek(uint32_t elementNumber) override { m_buffer->Seek(elementNumber); }
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protected:
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drape_ptr<TBuffer> m_buffer;
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};
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// CPU implementation of data buffer.
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class CpuBufferImpl : public DataBufferImpl<CPUBuffer>
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{
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public:
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template <typename... Args>
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CpuBufferImpl(Args &&... params) : DataBufferImpl(std::forward<Args>(params)...)
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{}
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void const * Data() const override { return m_buffer->Data(); }
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void UploadData(ref_ptr<GraphicsContext> context, void const * data, uint32_t elementCount) override
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{
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UNUSED_VALUE(context);
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m_buffer->UploadData(data, elementCount);
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uint32_t const newOffset = m_buffer->GetCurrentSize();
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m_buffer->Seek(newOffset);
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}
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void * Map(ref_ptr<GraphicsContext> context, uint32_t elementOffset, uint32_t elementCount) override
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{
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UNUSED_VALUE(context);
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UNUSED_VALUE(elementOffset);
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UNUSED_VALUE(elementCount);
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ASSERT(false, ("Mapping is unavailable for CPU buffer"));
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return nullptr;
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}
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void UpdateData(void * destPtr, void const * srcPtr, uint32_t elementOffset, uint32_t elementCount) override
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{
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UNUSED_VALUE(destPtr);
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UNUSED_VALUE(srcPtr);
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UNUSED_VALUE(elementOffset);
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UNUSED_VALUE(elementCount);
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ASSERT(false, ("Data updating is unavailable for CPU buffer"));
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}
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void Unmap(ref_ptr<GraphicsContext> context) override
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{
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UNUSED_VALUE(context);
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ASSERT(false, ("Unmapping is unavailable for CPU buffer"));
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}
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void Bind() override { ASSERT(false, ("Binding is unavailable for CPU buffer")); }
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};
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// GPU implementation of data buffer for OpenGL.
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class GpuBufferImpl : public DataBufferImpl<GPUBuffer>
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{
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public:
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template <typename... Args>
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GpuBufferImpl(Args &&... params) : DataBufferImpl(std::forward<Args>(params)...)
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{}
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void const * Data() const override
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{
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ASSERT(false, ("Retrieving of raw data is unavailable for GPU buffer"));
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return nullptr;
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}
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void UploadData(ref_ptr<GraphicsContext> context, void const * data, uint32_t elementCount) override
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{
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UNUSED_VALUE(context);
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m_buffer->UploadData(data, elementCount);
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}
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void * Map(ref_ptr<GraphicsContext> context, uint32_t elementOffset, uint32_t elementCount) override
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{
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UNUSED_VALUE(context);
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return m_buffer->Map(elementOffset, elementCount);
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}
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void UpdateData(void * destPtr, void const * srcPtr, uint32_t elementOffset, uint32_t elementCount) override
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{
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m_buffer->UpdateData(destPtr, srcPtr, elementOffset, elementCount);
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}
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void Unmap(ref_ptr<GraphicsContext> context) override
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{
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UNUSED_VALUE(context);
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m_buffer->Unmap();
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}
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void Bind() override { m_buffer->Bind(); }
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};
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} // namespace dp
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