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12458 changed files with 12350765 additions and 2 deletions
199
libs/drape/CMakeLists.txt
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199
libs/drape/CMakeLists.txt
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project(drape)
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set(DRAPE_TESTABLE_SRC
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attribute_buffer_mutator.cpp
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attribute_buffer_mutator.hpp
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attribute_provider.cpp
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attribute_provider.hpp
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batcher.cpp
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batcher.hpp
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batcher_helpers.cpp
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batcher_helpers.hpp
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binding_info.cpp
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binding_info.hpp
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buffer_base.cpp
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buffer_base.hpp
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color.hpp
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constants.hpp
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cpu_buffer.cpp
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cpu_buffer.hpp
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data_buffer.cpp
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data_buffer.hpp
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data_buffer_impl.hpp
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debug_renderer.hpp
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drape_diagnostics.hpp
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drape_global.hpp
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drape_routine.hpp
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dynamic_texture.hpp
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font_constants.hpp
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font_texture.cpp
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font_texture.hpp
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framebuffer.cpp
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framebuffer.hpp
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gl_constants.cpp
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gl_constants.hpp
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gl_gpu_program.cpp
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gl_gpu_program.hpp
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gl_extensions_list.cpp
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gl_extensions_list.hpp
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gl_functions.hpp
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gl_includes.hpp
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glsl_func.hpp
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glsl_types.hpp
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glyph.hpp
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glyph_manager.cpp
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glyph_manager.hpp
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gpu_buffer.cpp
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gpu_buffer.hpp
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gpu_program.hpp
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graphics_context.hpp
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graphics_context_factory.cpp
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graphics_context_factory.hpp
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hw_texture.cpp
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hw_texture.hpp
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index_buffer.cpp
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index_buffer.hpp
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index_buffer_mutator.cpp
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index_buffer_mutator.hpp
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index_storage.cpp
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index_storage.hpp
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mesh_object.cpp
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mesh_object.hpp
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object_pool.hpp
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oglcontext.cpp
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oglcontext.hpp
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overlay_handle.cpp
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overlay_handle.hpp
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overlay_tree.cpp
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overlay_tree.hpp
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pointers.cpp
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pointers.hpp
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render_bucket.cpp
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render_bucket.hpp
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render_state.cpp
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render_state.hpp
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shader.cpp
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shader.hpp
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static_texture.cpp
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static_texture.hpp
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stipple_pen_resource.cpp
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stipple_pen_resource.hpp
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support_manager.cpp
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support_manager.hpp
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symbols_texture.cpp
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symbols_texture.hpp
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harfbuzz_shaping.cpp
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harfbuzz_shaping.hpp
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texture.cpp
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texture.hpp
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texture_manager.cpp
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texture_manager.hpp
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texture_of_colors.cpp
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texture_of_colors.hpp
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texture_types.hpp
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tm_read_resources.hpp
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uniform_value.cpp
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uniform_value.hpp
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utils/glyph_usage_tracker.cpp
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utils/glyph_usage_tracker.hpp
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utils/gpu_mem_tracker.cpp
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utils/gpu_mem_tracker.hpp
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utils/projection.cpp
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utils/projection.hpp
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utils/vertex_decl.cpp
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utils/vertex_decl.hpp
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vertex_array_buffer.cpp
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vertex_array_buffer.hpp
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viewport.cpp
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viewport.hpp
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visual_scale.hpp
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vulkan/vulkan_base_context.cpp
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vulkan/vulkan_base_context.hpp
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vulkan/vulkan_context_factory.cpp
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vulkan/vulkan_context_factory.hpp
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vulkan/vulkan_gpu_buffer_impl.cpp
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vulkan/vulkan_gpu_buffer_impl.hpp
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vulkan/vulkan_gpu_program.hpp
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vulkan/vulkan_layers.cpp
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vulkan/vulkan_layers.hpp
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vulkan/vulkan_memory_manager.cpp
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vulkan/vulkan_memory_manager.hpp
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vulkan/vulkan_mesh_object_impl.cpp
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vulkan/vulkan_object_manager.cpp
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vulkan/vulkan_object_manager.hpp
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vulkan/vulkan_param_descriptor.cpp
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vulkan/vulkan_param_descriptor.hpp
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vulkan/vulkan_pipeline.cpp
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vulkan/vulkan_pipeline.hpp
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vulkan/vulkan_staging_buffer.cpp
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vulkan/vulkan_staging_buffer.hpp
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vulkan/vulkan_texture.cpp
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vulkan/vulkan_texture.hpp
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vulkan/vulkan_utils.cpp
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vulkan/vulkan_utils.hpp
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vulkan/vulkan_vertex_array_buffer_impl.cpp
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)
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if (PLATFORM_IPHONE OR PLATFORM_MAC)
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append(DRAPE_TESTABLE_SRC
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metal/metal_base_context.hpp
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metal/metal_base_context.mm
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metal/metal_cleaner.hpp
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metal/metal_cleaner.mm
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metal/metal_gpu_buffer_impl.mm
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metal/metal_gpu_program.hpp
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metal/metal_mesh_object_impl.mm
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metal/metal_states.hpp
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metal/metal_states.mm
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metal/metal_texture.hpp
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metal/metal_texture.mm
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metal/metal_vertex_array_buffer_impl.mm
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metal/render_state_metal.mm
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)
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endif()
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set(SRC ${DRAPE_TESTABLE_SRC} gl_functions.cpp)
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if (PLATFORM_IPHONE)
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append(SRC
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hw_texture_ios.hpp
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hw_texture_ios.mm
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)
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endif()
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omim_add_library(${PROJECT_NAME} ${SRC})
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# Do not include glm's CMakeLists.txt, because it's outdated and not necessary.
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target_include_directories(${PROJECT_NAME} PUBLIC ${OMIM_ROOT}/3party/glm)
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if (PLATFORM_LINUX OR PLATFORM_WIN)
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find_package(OpenGL)
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endif()
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if (PLATFORM_MAC)
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set_target_properties(${PROJECT_NAME} PROPERTIES XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES)
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endif()
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set(DRAPE_LINK_LIBRARIES
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indexer
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platform
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geometry
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coding
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base
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Freetype::Freetype
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vulkan_wrapper
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stb_image
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harfbuzz::harfbuzz
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ICU::i18n
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expat::expat
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$<$<BOOL:${PLATFORM_MAC}>:-framework\ OpenGL>
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$<$<BOOL:${PLATFORM_MAC}>:-framework\ Metal>
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$<$<BOOL:${PLATFORM_LINUX}>:OpenGL::GL>
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$<$<BOOL:${PLATFORM_WIN}>:OpenGL::GL>
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)
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target_link_libraries(${PROJECT_NAME} ${DRAPE_LINK_LIBRARIES})
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omim_add_test_subdirectory(drape_tests)
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omim_add_tool_subdirectory(fonts_tool)
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