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45
libs/coding/coding_tests/png_decoder_test.cpp
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libs/coding/coding_tests/png_decoder_test.cpp
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#include "testing/testing.hpp"
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#include <fstream>
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#include <string>
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#include <vector>
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using namespace std;
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void loadFile(vector<unsigned char> & buffer,
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string const & filename) // designed for loading files from hard disk in an std::vector
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{
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ifstream file(filename.c_str(), ios::in | ios::binary | ios::ate);
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// get filesize
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streamsize size = 0;
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if (file.seekg(0, ios::end).good())
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size = file.tellg();
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if (file.seekg(0, ios::beg).good())
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size -= file.tellg();
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// read contents of the file into the vector
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if (size > 0)
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{
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buffer.resize((size_t)size);
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file.read((char *)(&buffer[0]), size);
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}
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else
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buffer.clear();
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}
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UNIT_TEST(PngDecode)
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{
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// // load and decode
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// vector<unsigned char> buffer, image;
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// loadFile(buffer, "../../data/font_0.png");
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// unsigned long w, h;
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// int error = DecodePNG(image, w, h, buffer.empty() ? 0 : &buffer[0], (unsigned long)buffer.size());
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//
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// // if there's an error, display it
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// TEST_EQUAL(error, 0, ());
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// // the pixels are now in the vector "image", use it as texture, draw it, ...
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// TEST_GREATER(image.size(), 4, ("Image is empty???"));
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// TEST_EQUAL(w, 1024, ());
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// TEST_EQUAL(h, 1024, ());
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}
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