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12458 changed files with 12350765 additions and 2 deletions
73
libs/base/thread_utils.hpp
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73
libs/base/thread_utils.hpp
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#pragma once
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#include <thread>
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#include <vector>
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#include "base/macros.hpp"
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namespace threads
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{
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template <typename Thread = std::thread, typename ThreadContainer = std::vector<Thread>>
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class ThreadsJoiner
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{
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public:
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explicit ThreadsJoiner(ThreadContainer & threads) : m_threads(threads) {}
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void Join()
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{
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for (auto & thread : m_threads)
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if (thread.joinable())
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thread.join();
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}
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~ThreadsJoiner() { Join(); }
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private:
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ThreadContainer & m_threads;
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};
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// This class can be used in thread pools to store std::packaged_task<> objects.
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// std::packaged_task<> isn’t copyable so we have to use std::move().
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// This idea is borrowed from the book C++ Concurrency in action by Anthony Williams (Chapter 9).
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class FunctionWrapper
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{
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public:
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template <typename F>
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FunctionWrapper(F && func) : m_impl(new ImplType<F>(std::move(func)))
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{}
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FunctionWrapper() = default;
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FunctionWrapper(FunctionWrapper && other) : m_impl(std::move(other.m_impl)) {}
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FunctionWrapper & operator=(FunctionWrapper && other)
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{
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m_impl = std::move(other.m_impl);
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return *this;
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}
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void operator()() { m_impl->Call(); }
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private:
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struct ImplBase
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{
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virtual ~ImplBase() = default;
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virtual void Call() = 0;
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};
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template <typename F>
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struct ImplType : ImplBase
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{
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ImplType(F && func) : m_func(std::move(func)) {}
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void Call() override { m_func(); }
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F m_func;
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};
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std::unique_ptr<ImplBase> m_impl;
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DISALLOW_COPY(FunctionWrapper);
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};
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} // namespace threads
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