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203
libs/base/matrix.hpp
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203
libs/base/matrix.hpp
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#pragma once
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#include "base/math.hpp"
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#include <initializer_list>
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#include <iomanip>
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namespace math
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{
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template <typename T, unsigned Rows, unsigned Cols>
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struct Matrix
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{
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T m_data[Rows * Cols];
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Matrix() {}
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template <typename U>
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Matrix(Matrix<U, Rows, Cols> const & src)
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{
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for (size_t i = 0; i < Rows * Cols; ++i)
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m_data[i] = src.m_data[i];
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}
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Matrix(T * data) { copy(data, data + Rows * Cols, m_data); }
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Matrix(std::initializer_list<T> const & initList)
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{
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ASSERT(initList.size() == Rows * Cols, ());
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std::copy(initList.begin(), initList.end(), m_data);
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}
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template <typename U>
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Matrix & operator=(Matrix<U, Rows, Cols> const & src)
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{
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if ((void *)this != (void *)&src)
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for (size_t i = 0; i < Rows * Cols; ++i)
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m_data[i] = src.m_data[i];
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return *this;
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}
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T const & operator()(size_t row, size_t col) const { return m_data[row * Cols + col]; }
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T & operator()(size_t row, size_t col) { return m_data[row * Cols + col]; }
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template <typename U>
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bool operator==(Matrix<U, Rows, Cols> const & m) const
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{
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for (size_t i = 0; i < Rows; ++i)
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for (size_t j = 0; j < Cols; ++j)
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if (m_data[i * Cols + j] != m(i, j))
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return false;
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return true;
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}
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template <typename U>
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bool Equal(Matrix<U, Rows, Cols> const & m, T eps = 0.0001) const
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{
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for (size_t i = 0; i < Rows; ++i)
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for (size_t j = 0; j < Cols; ++j)
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if (Abs(m_data[i * Cols + j] - m(i, j)) > eps)
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return false;
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return true;
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}
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template <typename U>
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bool operator!=(Matrix<U, Rows, Cols> const & m) const
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{
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return !(*this == m);
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}
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template <typename U>
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bool operator<(Matrix<U, Rows, Cols> const & m) const
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{
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for (size_t i = 0; i < Rows; ++i)
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for (size_t j = 0; j < Cols; ++j)
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{
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if (m_data[i * Cols + j] > m(i, j))
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return false;
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if (m_data[i * Cols + j] < m(i, j))
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return true;
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}
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/// All elements are equal
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return false;
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}
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};
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template <typename T>
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T Determinant(Matrix<T, 1, 1> const & m)
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{
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return m(0, 0);
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}
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template <typename T, unsigned M>
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T Determinant(Matrix<T, M, M> const & m)
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{
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T sign = 1;
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T res = 0;
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for (size_t i = 0; i < M; ++i, sign *= -1)
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res += sign * m(0, i) * Determinant(Splice(m, 0, i));
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return res;
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}
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template <typename T, unsigned Rows, unsigned Cols>
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Matrix<T, Rows - 1, Cols - 1> const Splice(Matrix<T, Rows, Cols> const & m, size_t Row, size_t Col)
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{
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Matrix<T, Rows - 1, Cols - 1> res;
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for (size_t i = 0; i < Row; ++i)
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{
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for (size_t j = 0; j < Col; ++j)
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res(i, j) = m(i, j);
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for (size_t j = Col + 1; j < Cols; ++j)
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res(i, j - 1) = m(i, j);
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}
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for (size_t i = Row + 1; i < Rows; ++i)
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{
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for (size_t j = 0; j < Col; ++j)
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res(i - 1, j) = m(i, j);
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for (size_t j = Col + 1; j < Cols; ++j)
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res(i - 1, j - 1) = m(i, j);
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}
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return res;
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}
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template <typename T, unsigned M>
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Matrix<T, M, M> const Inverse(Matrix<T, M, M> const & m)
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{
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T det = Determinant(m);
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Matrix<T, M, M> res;
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for (size_t i = 0; i < M; ++i)
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for (size_t j = 0; j < M; ++j)
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{
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T sign = 1.0 - 2.0 * ((i + j) % 2);
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res(j, i) = sign * Determinant(Splice(m, i, j)) / det;
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}
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return res;
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}
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template <typename T, unsigned M>
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Matrix<T, M, M> const Identity()
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{
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Matrix<T, M, M> res;
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for (size_t i = 0; i < M; ++i)
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for (size_t j = 0; j < M; ++j)
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res(i, j) = 0;
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for (size_t i = 0; i < M; ++i)
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res(i, i) = 1;
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return res;
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}
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template <typename T, unsigned M>
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Matrix<T, M, M> const Zero()
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{
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Matrix<T, M, M> res;
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for (size_t i = 0; i < M; ++i)
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for (size_t j = 0; j < M; ++j)
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res(i, j) = 0;
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return res;
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}
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template <typename T, unsigned M, unsigned N, unsigned K>
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Matrix<T, M, K> operator*(Matrix<T, M, N> const & l, Matrix<T, N, K> const & r)
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{
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Matrix<T, M, K> res;
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for (size_t m = 0; m < M; ++m)
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for (size_t k = 0; k < K; ++k)
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{
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T sum = 0;
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for (size_t n = 0; n < N; ++n)
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sum += l(m, n) * r(n, k);
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res(m, k) = sum;
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}
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return res;
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}
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template <typename T, unsigned M, unsigned N>
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std::string DebugPrint(Matrix<T, M, N> const & m)
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{
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std::ostringstream ss;
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ss << ":" << std::endl;
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for (unsigned i = 0; i < M; ++i)
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{
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for (unsigned j = 0; j < N; ++j)
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ss << std::setfill(' ') << std::setw(10) << m(i, j) << " ";
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ss << std::endl;
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}
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return ss.str();
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}
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} // namespace math
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