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Fr4nz D13trich 2025-11-22 13:58:55 +01:00
parent 4af19165ec
commit 68073add76
12458 changed files with 12350765 additions and 2 deletions

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@class MWMMapWidgets;
// This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass.
// The view content is basically an EAGL surface you render your OpenGL scene into.
// Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
@interface EAGLView : UIView
@property(nonatomic) MWMMapWidgets * widgetsManager;
@property(nonatomic, readonly) BOOL drapeEngineCreated;
@property(nonatomic, readonly) CGSize pixelSize;
@property(nonatomic, readonly) BOOL graphicContextInitialized;
- (void)createDrapeEngine;
- (void)deallocateNative;
- (void)setPresentAvailable:(BOOL)available;
- (void)updateVisualScaleTo:(CGFloat)visualScale;
- (void)updateVisualScaleToMain;
@end