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12458 changed files with 12350765 additions and 2 deletions
243
generator/tesselator.cpp
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243
generator/tesselator.cpp
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#include "generator/tesselator.hpp"
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#include "coding/geometry_coding.hpp"
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#include "coding/writer.hpp"
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#include "geometry/robust_orientation.hpp"
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#include "base/assert.hpp"
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#include "base/logging.hpp"
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#include <limits>
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#include <memory>
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#include <queue>
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#include "3party/libtess2/Include/tesselator.h"
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namespace tesselator
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{
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int TesselateInterior(PolygonsT const & polys, TrianglesInfo & info)
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{
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int constexpr kCoordinatesPerVertex = 2;
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int constexpr kVerticesInPolygon = 3;
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auto const deleter = [](TESStesselator * tess) { tessDeleteTess(tess); };
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std::unique_ptr<TESStesselator, decltype(deleter)> tess(tessNewTess(nullptr), deleter);
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for (auto const & contour : polys)
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{
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tessAddContour(tess.get(), kCoordinatesPerVertex, &contour[0], sizeof(contour[0]),
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static_cast<int>(contour.size()));
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}
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if (0 == tessTesselate(tess.get(), TESS_WINDING_ODD, TESS_CONSTRAINED_DELAUNAY_TRIANGLES, kVerticesInPolygon,
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kCoordinatesPerVertex, nullptr))
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{
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LOG(LERROR, ("Tesselator error for polygon", polys));
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return 0;
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}
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int const elementCount = tessGetElementCount(tess.get());
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if (elementCount)
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{
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int const vertexCount = tessGetVertexCount(tess.get());
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TESSreal const * vertices = tessGetVertices(tess.get());
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m2::PointD const * points = reinterpret_cast<m2::PointD const *>(vertices);
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info.AssignPoints(points, points + vertexCount);
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// Elements are triplets of vertex indices.
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TESSindex const * elements = tessGetElements(tess.get());
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info.Reserve(elementCount);
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for (int i = 0; i < elementCount; ++i)
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if (!info.Add(elements[i * 3], elements[i * 3 + 1], elements[i * 3 + 2]))
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return 0;
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}
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return elementCount;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////
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// TrianglesInfo::ListInfo implementation
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///////////////////////////////////////////////////////////////////////////////////////////////////////////
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int TrianglesInfo::ListInfo::empty_key = -1;
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bool TrianglesInfo::ListInfo::AddNeighbour(int p1, int p2, int trg)
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{
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return m_neighbors.insert({{p1, p2}, trg}).second;
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}
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bool TrianglesInfo::ListInfo::Add(int p0, int p1, int p2)
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{
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int const trg = static_cast<int>(m_triangles.size());
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if (!AddNeighbour(p0, p1, trg) || !AddNeighbour(p1, p2, trg) || !AddNeighbour(p2, p0, trg))
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{
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LOG(LERROR, ("Duplicating triangle {", p0, p1, p2, "}"));
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return false;
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}
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m_triangles.emplace_back(p0, p1, p2);
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return true;
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}
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template <class IterT>
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size_t GetBufferSize(IterT b, IterT e)
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{
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std::vector<char> buffer;
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MemWriter<std::vector<char>> writer(buffer);
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while (b != e)
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WriteVarUint(writer, *b++);
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return buffer.size();
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}
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/// Find best (cheap in serialization) start edge for processing.
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TrianglesInfo::ListInfo::TIterator TrianglesInfo::ListInfo::FindStartTriangle(PointsInfo const & points) const
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{
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TIterator ret = m_neighbors.end();
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size_t cr = std::numeric_limits<size_t>::max();
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for (TIterator i = m_neighbors.begin(); i != m_neighbors.end(); ++i)
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{
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if (!m_visited[i->second] && m_neighbors.find(std::make_pair(i->first.second, i->first.first)) == m_neighbors.end())
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{
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uint64_t deltas[3];
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deltas[0] = coding::EncodePointDeltaAsUint(points.m_points[i->first.first], points.m_base);
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deltas[1] = coding::EncodePointDeltaAsUint(points.m_points[i->first.second], points.m_points[i->first.first]);
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deltas[2] = coding::EncodePointDeltaAsUint(points.m_points[m_triangles[i->second].GetPoint3(i->first)],
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points.m_points[i->first.second]);
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size_t const sz = GetBufferSize(deltas, deltas + 3);
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if (sz < cr)
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{
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ret = i;
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cr = sz;
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}
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}
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}
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ASSERT(ret != m_neighbors.end(), ("?WTF? There is no border triangles!"));
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return ret;
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}
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/// Return indexes of common edges of [to, from] triangles.
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std::pair<int, int> CommonEdge(Triangle const & to, Triangle const & from)
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{
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for (int i = 0; i < 3; ++i)
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{
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for (int j = 0; j < 3; ++j)
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if (to.m_p[i] == from.m_p[math::NextModN(j, 3)] && to.m_p[math::NextModN(i, 3)] == from.m_p[j])
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return std::make_pair(i, j);
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}
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ASSERT(false, ("?WTF? Triangles not neighbors!"));
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return std::make_pair(-1, -1);
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}
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/// Get neighbors of 'trg' triangle, which was achieved from 'from' triangle.
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/// @param[out] nb neighbors indexes of 'trg' if 0->1 is common edge with'from':
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/// - nb[0] - by 1->2 edge;
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/// - nb[1] - by 2->0 edge;
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void TrianglesInfo::ListInfo::GetNeighbors(Triangle const & trg, Triangle const & from, int * nb) const
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{
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int i = math::NextModN(CommonEdge(trg, from).first, 3);
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int j = math::NextModN(i, 3);
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int ind = 0;
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TIterator it = m_neighbors.find(std::make_pair(trg.m_p[j], trg.m_p[i]));
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nb[ind++] = (it != m_neighbors.end()) ? it->second : empty_key;
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it = m_neighbors.find(std::make_pair(trg.m_p[math::NextModN(j, 3)], trg.m_p[j]));
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nb[ind++] = (it != m_neighbors.end()) ? it->second : empty_key;
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}
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/// Calc delta of 'from'->'to' graph edge.
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uint64_t TrianglesInfo::ListInfo::CalcDelta(PointsInfo const & points, Triangle const & from, Triangle const & to) const
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{
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std::pair<int, int> const p = CommonEdge(to, from);
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m2::PointU const prediction = coding::PredictPointInTriangle(points.m_max,
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// common edge with 'to'
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points.m_points[from.m_p[(p.second + 1) % 3]],
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points.m_points[from.m_p[(p.second)]],
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// diagonal point of 'from'
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points.m_points[from.m_p[(p.second + 2) % 3]]);
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// delta from prediction to diagonal point of 'to'
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return coding::EncodePointDeltaAsUint(points.m_points[to.m_p[(p.first + 2) % 3]], prediction);
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}
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template <class TPopOrder>
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void TrianglesInfo::ListInfo::MakeTrianglesChainImpl(PointsInfo const & points, TIterator start,
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std::vector<Edge> & chain) const
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{
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chain.clear();
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Triangle const fictive(start->first.second, start->first.first, -1);
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std::priority_queue<Edge, std::vector<Edge>, TPopOrder> q;
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q.push(Edge(-1, start->second, 0, -1));
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while (!q.empty())
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{
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// pop current element
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Edge e = q.top();
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q.pop();
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// check if already processed
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if (m_visited[e.m_p[1]])
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continue;
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m_visited[e.m_p[1]] = true;
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// push to chain
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chain.push_back(e);
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Triangle const & trg = m_triangles[e.m_p[1]];
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// get neighbors
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int nb[2];
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GetNeighbors(trg, (e.m_p[0] == -1) ? fictive : m_triangles[e.m_p[0]], nb);
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// push neighbors to queue
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for (int i = 0; i < 2; ++i)
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if (nb[i] != empty_key && !m_visited[nb[i]])
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q.push(Edge(e.m_p[1], nb[i], CalcDelta(points, trg, m_triangles[nb[i]]), i));
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}
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}
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// Element with less m_delta is better than another one.
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struct edge_greater_delta
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{
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bool operator()(Edge const & e1, Edge const & e2) const { return (e1.m_delta > e2.m_delta); }
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};
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// Experimental ...
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struct edge_less_delta
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{
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bool operator()(Edge const & e1, Edge const & e2) const { return (e1.m_delta < e2.m_delta); }
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};
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void TrianglesInfo::ListInfo::MakeTrianglesChain(PointsInfo const & points, TIterator start, std::vector<Edge> & chain,
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bool /*goodOrder*/) const
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{
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// if (goodOrder)
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MakeTrianglesChainImpl<edge_greater_delta>(points, start, chain);
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// else
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// MakeTrianglesChainImpl<edge_less_delta>(points, start, chain);
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}
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bool TrianglesInfo::Add(int p0, int p1, int p2)
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{
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return m_triangles.back().Add(p0, p1, p2);
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}
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void TrianglesInfo::GetPointsInfo(m2::PointU const & baseP, m2::PointU const & maxP,
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std::function<m2::PointU(m2::PointD)> const & convert, PointsInfo & info) const
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{
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info.m_base = baseP;
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info.m_max = m2::PointD(maxP);
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size_t const count = m_points.size();
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info.m_points.reserve(count);
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for (size_t i = 0; i < count; ++i)
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info.m_points.push_back(convert(m_points[i]));
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}
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} // namespace tesselator
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