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generator/cities_boundaries_checker.hpp
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generator/cities_boundaries_checker.hpp
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#pragma once
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#include "indexer/city_boundary.hpp"
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#include "geometry/point2d.hpp"
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#include "geometry/tree4d.hpp"
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#include <vector>
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namespace generator
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{
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/// \brief Checks whether a given point belongs to a city or a town.
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class CitiesBoundariesChecker
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{
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public:
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using CitiesBoundaries = std::vector<indexer::CityBoundary>;
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explicit CitiesBoundariesChecker(CitiesBoundaries const & citiesBoundaries);
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/// \returns true if |point| is inside a city or a town and false otherwise.
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bool InCity(m2::PointD const & point) const;
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private:
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m4::Tree<indexer::CityBoundary> m_tree;
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};
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} // namespace generator
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