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generator/cities_boundaries_builder.hpp
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generator/cities_boundaries_builder.hpp
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#pragma once
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#include "indexer/city_boundary.hpp"
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#include "base/clustering_map.hpp"
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#include "base/geo_object_id.hpp"
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#include <string>
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namespace generator
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{
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// todo(@m) Make test ids a new source in base::GeoObjectId?
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using OsmIdToBoundariesTable = base::ClusteringMap<base::GeoObjectId, indexer::CityBoundary>;
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using TestIdToBoundariesTable = base::ClusteringMap<uint64_t, indexer::CityBoundary>;
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bool BuildCitiesBoundaries(std::string const & dataPath, OsmIdToBoundariesTable & table);
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bool BuildCitiesBoundariesForTesting(std::string const & dataPath, TestIdToBoundariesTable & table);
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void SerializeBoundariesTable(std::string const & path, OsmIdToBoundariesTable & table);
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bool DeserializeBoundariesTable(std::string const & path, OsmIdToBoundariesTable & table);
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} // namespace generator
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