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166
3party/agg/ctrl/agg_polygon_ctrl.h
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166
3party/agg/ctrl/agg_polygon_ctrl.h
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//----------------------------------------------------------------------------
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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//----------------------------------------------------------------------------
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// Contact: mcseem@antigrain.com
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// mcseemagg@yahoo.com
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// http://www.antigrain.com
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//----------------------------------------------------------------------------
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//
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// classes polygon_ctrl_impl, polygon_ctrl
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//
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//----------------------------------------------------------------------------
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#ifndef POLYGON_CTRL_INCLUDED
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#define POLYGON_CTRL_INCLUDED
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#include "agg_array.h"
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#include "agg_conv_stroke.h"
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#include "agg_ellipse.h"
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#include "agg_color_rgba.h"
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#include "agg_ctrl.h"
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namespace agg
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{
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class simple_polygon_vertex_source
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{
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public:
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simple_polygon_vertex_source(const double* polygon, unsigned np,
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bool roundoff = false,
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bool close = true) :
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m_polygon(polygon),
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m_num_points(np),
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m_vertex(0),
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m_roundoff(roundoff),
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m_close(close)
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{
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}
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void close(bool f) { m_close = f; }
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bool close() const { return m_close; }
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void rewind(unsigned)
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{
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m_vertex = 0;
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}
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unsigned vertex(double* x, double* y)
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{
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if(m_vertex > m_num_points) return path_cmd_stop;
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if(m_vertex == m_num_points)
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{
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++m_vertex;
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return path_cmd_end_poly | (m_close ? path_flags_close : 0);
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}
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*x = m_polygon[m_vertex * 2];
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*y = m_polygon[m_vertex * 2 + 1];
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if(m_roundoff)
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{
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*x = floor(*x) + 0.5;
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*y = floor(*y) + 0.5;
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}
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++m_vertex;
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return (m_vertex == 1) ? path_cmd_move_to : path_cmd_line_to;
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}
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private:
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const double* m_polygon;
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unsigned m_num_points;
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unsigned m_vertex;
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bool m_roundoff;
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bool m_close;
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};
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class polygon_ctrl_impl : public ctrl
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{
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public:
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polygon_ctrl_impl(unsigned np, double point_radius=5);
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unsigned num_points() const { return m_num_points; }
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double xn(unsigned n) const { return m_polygon[n * 2]; }
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double yn(unsigned n) const { return m_polygon[n * 2 + 1]; }
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double& xn(unsigned n) { return m_polygon[n * 2]; }
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double& yn(unsigned n) { return m_polygon[n * 2 + 1]; }
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const double* polygon() const { return &m_polygon[0]; }
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void line_width(double w) { m_stroke.width(w); }
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double line_width() const { return m_stroke.width(); }
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void point_radius(double r) { m_point_radius = r; }
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double point_radius() const { return m_point_radius; }
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void in_polygon_check(bool f) { m_in_polygon_check = f; }
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bool in_polygon_check() const { return m_in_polygon_check; }
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void close(bool f) { m_vs.close(f); }
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bool close() const { return m_vs.close(); }
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// Vertex source interface
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unsigned num_paths() { return 1; }
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void rewind(unsigned path_id);
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unsigned vertex(double* x, double* y);
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virtual bool in_rect(double x, double y) const;
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virtual bool on_mouse_button_down(double x, double y);
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virtual bool on_mouse_button_up(double x, double y);
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virtual bool on_mouse_move(double x, double y, bool button_flag);
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virtual bool on_arrow_keys(bool left, bool right, bool down, bool up);
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private:
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bool check_edge(unsigned i, double x, double y) const;
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bool point_in_polygon(double x, double y) const;
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pod_array<double> m_polygon;
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unsigned m_num_points;
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int m_node;
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int m_edge;
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simple_polygon_vertex_source m_vs;
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conv_stroke<simple_polygon_vertex_source> m_stroke;
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ellipse m_ellipse;
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double m_point_radius;
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unsigned m_status;
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double m_dx;
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double m_dy;
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bool m_in_polygon_check;
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};
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//----------------------------------------------------------polygon_ctrl
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template<class ColorT> class polygon_ctrl : public polygon_ctrl_impl
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{
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public:
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polygon_ctrl(unsigned np, double point_radius=5) :
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polygon_ctrl_impl(np, point_radius),
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m_color(rgba(0.0, 0.0, 0.0))
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{
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}
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void line_color(const ColorT& c) { m_color = c; }
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const ColorT& color(unsigned i) const { return m_color; }
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private:
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polygon_ctrl(const polygon_ctrl<ColorT>&);
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const polygon_ctrl<ColorT>& operator = (const polygon_ctrl<ColorT>&);
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ColorT m_color;
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};
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}
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#endif
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