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3party/agg/agg_conv_smooth_poly1.h
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3party/agg/agg_conv_smooth_poly1.h
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//----------------------------------------------------------------------------
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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//----------------------------------------------------------------------------
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// Contact: mcseem@antigrain.com
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// mcseemagg@yahoo.com
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// http://www.antigrain.com
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//----------------------------------------------------------------------------
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//
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// Smooth polygon generator
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//
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//----------------------------------------------------------------------------
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#ifndef AGG_CONV_SMOOTH_POLY1_INCLUDED
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#define AGG_CONV_SMOOTH_POLY1_INCLUDED
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#include "agg_basics.h"
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#include "agg_vcgen_smooth_poly1.h"
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#include "agg_conv_adaptor_vcgen.h"
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#include "agg_conv_curve.h"
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namespace agg
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{
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//-------------------------------------------------------conv_smooth_poly1
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template<class VertexSource>
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struct conv_smooth_poly1 :
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public conv_adaptor_vcgen<VertexSource, vcgen_smooth_poly1>
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{
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typedef conv_adaptor_vcgen<VertexSource, vcgen_smooth_poly1> base_type;
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conv_smooth_poly1(VertexSource& vs) :
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conv_adaptor_vcgen<VertexSource, vcgen_smooth_poly1>(vs)
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{
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}
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void smooth_value(double v) { base_type::generator().smooth_value(v); }
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double smooth_value() const { return base_type::generator().smooth_value(); }
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private:
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conv_smooth_poly1(const conv_smooth_poly1<VertexSource>&);
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const conv_smooth_poly1<VertexSource>&
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operator = (const conv_smooth_poly1<VertexSource>&);
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};
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//-------------------------------------------------conv_smooth_poly1_curve
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template<class VertexSource>
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struct conv_smooth_poly1_curve :
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public conv_curve<conv_smooth_poly1<VertexSource> >
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{
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conv_smooth_poly1_curve(VertexSource& vs) :
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conv_curve<conv_smooth_poly1<VertexSource> >(m_smooth),
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m_smooth(vs)
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{
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}
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void smooth_value(double v) { m_smooth.generator().smooth_value(v); }
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double smooth_value() const { return m_smooth.generator().smooth_value(); }
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private:
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conv_smooth_poly1_curve(const conv_smooth_poly1_curve<VertexSource>&);
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const conv_smooth_poly1_curve<VertexSource>&
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operator = (const conv_smooth_poly1_curve<VertexSource>&);
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conv_smooth_poly1<VertexSource> m_smooth;
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};
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}
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#endif
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