co-maps/libs/drape_frontend/animation/show_hide_animation.hpp

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2025-11-22 13:58:55 +01:00
#pragma once
#include "drape/pointers.hpp"
#include <array>
namespace df
{
class ShowHideAnimation
{
public:
enum EState
{
STATE_INVISIBLE,
STATE_VISIBLE,
STATE_SHOW_DIRECTION,
STATE_HIDE_DIRECTION
};
ShowHideAnimation(bool isInitialVisible, double fullDuration);
~ShowHideAnimation();
void Show();
void ShowAnimated();
void Hide();
void HideAnimated();
EState GetState() const;
double GetT() const;
bool IsFinished() const;
private:
void RefreshInterpolator(std::array<EState, 2> validStates, double endValue);
class ShowHideInterpolator;
drape_ptr<ShowHideInterpolator> m_interpolator;
ShowHideAnimation::EState m_state;
double m_fullDuration;
};
} // namespace df