co-maps/libs/drape/drape_tests/static_texture_tests.cpp

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2025-11-22 13:58:55 +01:00
#include "testing/testing.hpp"
#include "indexer/map_style.hpp"
#include "indexer/map_style_reader.hpp"
#include "drape/drape_tests/testing_graphics_context.hpp"
#include "drape/static_texture.hpp"
#include <string>
#include <vector>
UNIT_TEST(CheckTrafficArrowTextures)
{
static std::vector<std::string> skinPaths = {"6plus", "mdpi", "hdpi", "xhdpi", "xxhdpi", "xxxhdpi"};
static std::vector<MapStyle> styles = {MapStyle::MapStyleDefaultLight, MapStyle::MapStyleDefaultDark,
MapStyle::MapStyleVehicleLight, MapStyle::MapStyleVehicleDark};
TestingGraphicsContext context;
for (auto const & style : styles)
{
GetStyleReader().SetCurrentStyle(style);
for (auto const & skinPath : skinPaths)
{
dp::StaticTexture texture(make_ref(&context), "traffic-arrow.png", skinPath, dp::TextureFormat::RGBA8, nullptr);
TEST(texture.IsLoadingCorrect(), ());
dp::StaticTexture texture2(make_ref(&context), "area-hatching.png", skinPath, dp::TextureFormat::RGBA8, nullptr);
TEST(texture2.IsLoadingCorrect(), ());
}
}
}